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Augmented Cognition : 18th International Conference, AC 2024, Held as Part of the 26th HCI International Conference, HCII 2024, Washington, DC, USA, June 29–July 4, 2024, Proceedings, Part I / edited by Dylan D. Schmorrow, Cali M. Fidopiastis.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Author/Creator:
Schmorrow, Dylan, 1967-
Contributor:
Fidopiastis, Cali M.
Series:
Lecture Notes in Artificial Intelligence, 2945-9141 ; 14694
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Artificial intelligence.
Computer networks.
Computers.
Social sciences--Data processing.
Social sciences.
Image processing--Digital techniques.
Image processing.
Computer vision.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Computer Communication Networks.
Computing Milieux.
Computer Application in Social and Behavioral Sciences.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Local Subjects:
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Computer Communication Networks.
Computing Milieux.
Computer Application in Social and Behavioral Sciences.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Physical Description:
1 online resource (271 pages)
Edition:
1st ed. 2024.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2024.
Summary:
This book constitutes the refereed proceedings of the 18th International Conference on Augmented Cognition, AC 2024, held as part of the 26th HCI International Conference, HCII 2024, which took place in Washington, DC, USA, during June 29–July 4, 2024. The total of 1271 papers and 309 posters included in the HCII 2024 proceedings was carefully reviewed and selected from 5108 submissions. The AC 2024 proceedings were organized in the following topical sections: Part I: Understanding cognitive processes and human performance; advancing cognitive abilities and performance with augmented tools; Part II: Advances in augmented cognition technologies; applications of augmented cognition in various contexts.
Contents:
Intro
Foreword
HCI International 2024 Thematic Areas and Affiliated Conferences
List of Conference Proceedings Volumes Appearing Before the Conference
Preface
18th International Conference on Augmented Cognition (AC 2024)
HCI International 2025 Conference
Contents - Part I
Contents - Part II
Understanding Cognitive Processes and Human Performance
Not All Victims Are Created Equal: Investigating Differential Phishing Susceptibility
1 Introduction
1.1 Differing Patterns of Phishing Susceptibility
1.2 Working to Unravel the Mystery of Repeat Clickers
1.3 Research Questions
1.4 Human Phishing Detection Difficulty Using the NIST Phish Scale
2 Methods
2.1 Participants
2.2 Study Protocol
2.3 Questionnaires
2.4 Email Detection Difficulty
2.5 Data Analysis
3 Results
3.1 Individual Differences, RQ1
3.2 Social Engineering Tactics, RQ2
3.3 Contextual Factors, RQ3
4 Discussion
4.1 Individual Differences, RQ1
4.2 Social Engineering Tactics, RQ2
4.3 Contextual Factors, RQ3
4.4 The NIST Phish Scale and Training Implications
5 Conclusion
6 Disclaimer
References
Impostor Syndrome in Final Year Computer Science Students: An Eye Tracking and Biometrics Study
1.1 Goal and Research Questions
1.2 Contribution
1.3 Paper Structure
2 Related Work
3 Study Design
3.1 Survey Design
3.2 Code Snippets
3.3 Eye Tracker and Biometric Device
3.4 Data Preprocessing
3.5 Participants
3.6 Pilot Study
4 Results
4.1 RQ 1: To what extent are final-year undergraduate computer science students confident in their program comprehension skills?
4.2 RQ 2: How Does Imposter Syndrome Affect the Cognitive Processes Involved in Comprehending Code?
5 Threats to Validity
6 Conclusion and Future Work
References.
Can Neurofeedback Training Decrease Cognitive Bias? An Exploratory Analysis
1.1 The Iowa Gambling Task and the Win-Stay/Lose-Shift Strategy
1.2 Birkbeck EEG Neurofeedback and Neurophenomenology (BENN) Study
2.2 Design
2.3 Materials and Procedure
2.4 Data Integrity
2.5 Data Processing
2.6 Data Analysis Strategy
3.1 Iowa Gambling Task Performance
3.2 EEG Profiles
3.3 Covariation Between EEG Frequency Band Power and IGT-Variables
Deciphering Emotional Responses to Music: A Fusion of Psychophysiological Data Analysis and LSTM Predictive Modeling
2 Literature Review
3 Methodology
3.1 Emotion in Motion Platform
3.2 Physiological Responses Analysis
3.3 Model to Predict Emotional Attributes
4 Evaluation and Results
The Influence of Educational and Entertainment Videos on Children's Frontal EEG Activity: A Case Study
2 Methodology and Procedure
2.1 Procedure
2.2 Protocol
3 Results and Discussion
4 Conclusions and Further Work
A Comparative Study of High and Low Performing Students' Visual Effort and Attention When Identifying Syntax Errors
2 Method
2.2 Stimuli
2.3 Experimental Setup and Procedure
2.4 Comprehension Task and Evaluation
2.5 Sources of Data
2.6 Data Pre-processing
2.7 Eye-Tracking Metrics
2.8 Data Analysis
3.1 Compiler Error Messages for a Literal Syntax Error
3.2 Compiler Error Messages for a Non-literal Syntax Error
3.3 Error Lines with a Literal Syntax Error
3.4 Error Lines with a Non-literal Syntax Error
3.5 Literal Syntax Error
3.6 Non-literal Syntax Error
3.7 Literal vs. Non-literal Syntax Errors.
4 Discussion
Mapping Signaling Mechanisms in Neurotoxic Injury from Sparsely Sampled Data Using a Constraint Satisfaction Framework
2.1 A Small Set of Animal Experiments
2.2 Phosphoproteomic Profiling of Hippocampus and PFC
2.3 Identification of a Phosphoproteomic Regulatory Network in Brain
2.4 Mapping Regulatory Traps and Escape Trajectories
3.1 Plausible Regulatory Response Networks
3.2 Predicting Persistent Illness as a Regulatory Trap
3.3 Predicted Rescue Strategies
An Integrative Assessment of Cognitive-Motor Processes Underlying Mental Workload and Performance Under Varying Levels of Controllability
2.1 Description of Task
2.2 Procedure
3 Signal Processing
3.1 Performance Scoring Criteria
3.2 Statistical Analysis
4.1 Bedford Workload Scale
4.2 NASA-TLX Overall Workload
4.3 Ratio
4.4 Performance
5 Discussion
Advancing Cognitive Abilities and Performance with Augmented Tools
Does Using ChatGPT Result in Human Cognitive Augmentation?
2 Previous Work
2.1 Cognitive Systems
2.2 Cognitive Augmentation
2.3 ChatGPT and Cognitive Augmentation
3 The Experiments
3.1 Innovation Challenge
3.2 Retirement Decision
4 The Results
4.1 Innovation Challenge Results
4.2 Retirement Decision Results
Assessment of a Novel Virtual Environment for Examining Cognitive-Motor Processes During Execution of Action Sequences in a Human-Robot Teaming Context
2 Material and Methods
2.1 The Virtual Environment
2.2 Experimental Evaluation
3.1 Usability
3.2 Workload
3.3 Human Performance Alone and Human-Robot Team Performance.
3.4 Human Perception of the Humanoid Robotic Teammate
4.1 Usability and Workload When Individuals Perform Alone and with the Robotic Teammate
4.2 Effects of Robotic Teammate on Performance, Human Workload and Perception
4.3 Conclusions, Limitations, and Future Work
Measuring Cognitive Workload in Augmented Reality Learning Environments Through Pupil Area Analysis
3.1 Experimental Design
3.2 Data Analysis for Pupil Eye Tracking
4.1 Pupil Dilation Analysis
4.2 Relation Between Pupil Dilation and Mental Demand
6 Conclusion
Human Performance in Vehicle Recognition with Visual and Infrared Images from Unmanned Aerial Vehicle
2 Experiment 1 - Visual Images
2.1 Method
2.2 Results
3 Experiment 2 - Infrared Images
3.1 Method
3.2 Results
4.1 Limitations and Further Research
4.2 Conclusion
A Mixed-Methods Approach for the Evaluation of Situational Awareness and User Experience with Augmented Reality Technologies
2 Background and Related Work
3.1 XR Simulation
3.2 Scenario-Based Trials
4 The DARLENE System Evaluation: Applying the Evaluation Protocol
5 Results
5.1 Perceived Situational Awareness
5.2 Observed Situational Awareness
5.3 Workload
5.4 User Experience
5.5 DARLENE Acceptance
5.6 Equipment Wearability
5.7 Qualitative Feedback
5.8 Results from the Hands-On Evaluation
6 Discussion and Lessons Learned
7 Conclusions
Enhancing Cognition Through Cooperative Learning and Augmented Mentorship
1.1 Cybersecurity Education
2 Exploratory Analytics
2.1 Setting and Participants
2.2 Project Tasks
2.3 Analysis.
3 Results
3.1 How Does Students' Time on Task Influence Their Ability to Accomplish Assignments?
4 External and Internal Content Study
4.1 Background
4.2 What Types of Approaches are Best Aligned with Performance?
4.3 How Can Student Differences Influence Security Education Design?
5.1 Conclusions and Future Directions
Digital Twins and Extended Reality for Tailoring Better Adapted Cybersecurity Trainings in Critical Infrastructures
2 The State of Cybersecurity Training
2.1 The Context of Operational Technology
2.2 Current Approaches to Cybersecurity Training
2.3 Cybersecurity Training and Human Factors
3 Extended Reality and the Digital Twin
3.1 Extended Reality
3.2 Digital Twins
3.3 A Combined Use
4 Human-Centered Trainings
4.1 Replicable Features
4.2 Enhanced and Facilitated Human Factors
5.1 Ethical Concerns
6 Future Work Directions
7 Conclusion
Author Index.
Notes:
Description based on publisher supplied metadata and other sources.
Other Format:
Print version: Schmorrow, Dylan D. Augmented Cognition
ISBN:
9783031615696
OCLC:
1438952575

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