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Haptic and Audio Interaction Design : 11th International Workshop, HAID 2022, London, UK, August 25–26, 2022, Proceedings / edited by Charalampos Saitis, Ildar Farkhatdinov, Stefano Papetti.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Author/Creator:
Saitis, Charalampos, author.
Farkhatdinov, Ildar, author.
Papetti, Stefano, author.
Series:
Lecture Notes in Computer Science, 1611-3349 ; 13417
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
User Interfaces and Human Computer Interaction.
Local Subjects:
User Interfaces and Human Computer Interaction.
Physical Description:
1 online resource (153 pages)
Edition:
1st ed. 2022.
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2022.
System Details:
Mode of access: World Wide Web.
Summary:
This book constitutes the refereed proceedings of the 11th International Conference on Haptic and Audio Interaction Design, HAID 2022, held in London, UK, in August 2022. The 13 full papers presented were carefully reviewed and selected from 19 submissions that were sent for peer review. The papers are organized in topical sections on accessibility, perception, design and applications, and musical applications.
Contents:
Intro
Preface
Organization
Contents
Accessibility
TOuch ThE Music: Displaying Live Music into Vibration
1 Introduction
1.1 Literature on Musical Sound to Vibrotactile Transformation
1.2 Philosophy/approach
1.3 Goal of This Paper
2 Time Line
3 Specifications
4 Technical Aspects
4.1 Hardware
4.2 Software
5 Concluding Discussion and Future Work
References
Tickle Tuner - Haptic Smartphone Cover for Cochlear Implant Users' Musical Training
2 Prototype Design and Implementation
2.1 Circuitry
2.2 Analysis
2.3 Filter Design
3 Methods
3.1 Participants
3.2 Stimuli and Mappings
3.3 MCI Test Variant
3.4 Procedures
4 Results and Discussion
5 Conclusions
Phonemic-based Tactile Supplement to Lipreading: Initial Findings on Consonant Identification
2 Methods
2.1 Consonant Confusion Patterns with Lipreading only
2.2 Tactile Coding of Consonants to Supplement Lipreading
2.3 Training and Testing with Tactile Aid as a Supplement to Lipreading
3 Consonant Recognition Results with Tactile Supplement
4 Discussion and Concluding Remarks
Perception
Effect of Subthreshold Vibration on the Perception of Electrovibration
2 Experiment Protocol and Methodology
2.1 Experimental Setup
2.2 Subjects
2.3 Experimental Procedure
3 Results
4 Discussion
5 Conclusion and Future Works
Incorporating Thermal Feedback in Cutaneous Displays: Reconciling Temporal and Spatial Disparities
2 Temporal Processes
3 Spatial Processes
3.1 Pattern Recognition
3.2 Localization
4 Conclusions
The Relationship Between Frequency and Hand Region Actuated
2 Background and Related Work
3 Materials.
4 Evaluation
4.1 Goal
4.2 Experiments
4.3 Procedure
5 Results
6 Discussion
7 Conclusions
Perceptual Evaluation of the Quantization Level of a Vibrotactile Signal
2 Method
2.1 Experimental Protocol
2.2 Material
4 Analysis
4.1 Spectral Effect Analysis
4.2 Analysis of the Results of the Perceptual Test
5 Discussion
6 Conclusion
Design and Applications
The Reciprocity of Speculative and Product Design Research in an Industrial Framework
2 Context and Motivations
2.1 Speculative and Product Design: What's the Difference?
2.2 Related Research: State-of-the-Art
3 Positioning Our Work in Design Processes
3.1 Speculative Design Artifact
3.2 Product Design Artifact
4 Positive Project Impacts
4.1 Positive Impact 1: Advancing a Common Objective
4.2 Positive Impact 2: Defining a Product Concept
4.3 Positive Impact 3: Fostering Mutual Understanding
5 Conclusion
Designing Audio Feedback to Enhance Motion Perception in Virtual Reality
1 Introduction and Background
2 Methodology
Using Audio Recordings to Characterise a Soft Haptic Joystick
2 Soft Haptic Joystick Based on Particle Jamming
2.1 Functional Design
2.2 Physical Design
2.3 Operation
3 Experimental Characterisation
3.1 Experiment Design and Apparatus
3.2 Ambient Noise
3.3 Soft State Vibration (conditions S and SG)
3.4 Hard State Vibration (conditions H and HG)
4 Summary, Discussion and Future Work
Musical Applications
Mapping Monophonic MIDI Tracks to Vibrotactile Stimuli Using Tactile Illusions
2.1 Proposed Algorithm
2.2 Experimental Evaluation
3 Results.
4 Discussion and Conclusions
Accuracy of Musical Pitch Control Through Finger Pushing and Pulling
2 Apparatus
3 Experiment
3.1 Design and Stimuli
3.2 Participants and Procedure
4 Results
4.1 Descriptive Analysis
4.2 Statistical Analysis
Perception of Guitar Strings on a Flat Visuo-Haptic Display
2 Materials and Methods
2.1 Data Collection
2.2 Spectral Analysis
2.3 Visual Interface
2.4 Perception Study
Author Index.
Notes:
Includes bibliographical references and index.
Other Format:
Print version: Saitis, Charalampos Haptic and Audio Interaction Design
ISBN:
3-031-15019-8
OCLC:
1341442809

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