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HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence : 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings / edited by Jessie Y. C. Chen, Gino Fragomeni, Helmut Degen, Stavroula Ntoa.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Chen, Jessie Y. C., editor.
Series:
Lecture Notes in Computer Science, 1611-3349 ; 13518
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Application software.
Artificial intelligence.
Database management.
Computer vision.
Electronic commerce.
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Artificial Intelligence.
Database Management.
Computer Vision.
e-Commerce and e-Business.
Local Subjects:
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Artificial Intelligence.
Database Management.
Computer Vision.
e-Commerce and e-Business.
Physical Description:
1 online resource (630 pages)
Edition:
1st ed. 2022.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2022.
Summary:
This proceedings LNCS 13518 constitutes the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually as part of the 24th International Conference, HCII 2022, in June/July 2022. HCII 2022 received a total of 5583 submissions from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
Contents:
User Experience in eXtended Reality
Youkai: a Cross-platform Framework for Testing VR/AR Apps
Storyboards in VR Narratives Planning: How to Create and Evaluate Them
A Study on the Analysis of Visual User Experience in HMD-Based Virtual Environments
Proposal for a User-Centered Virtual Reality System for Promoting Tourism in Peru
Integrating Sensor Fusion with Pose Estimation for Simulating Human Interactions in Virtual Reality
Development of a Surgical Image Object Display System Using AR Device and Evaluation of its Depth Perception
The Practical Research of Mixed Reality for Photographic Darkroom Education
Enabling Human Interaction in Virtual Reality: An Explorative Overview of Opportunities and Limitations of Current VR Technology
Effects of Skin-to-Skin Interaction Through Avatars on Users in a VR Environment ― Assessment by Autonomic Nervous System Activity Index―
The Possibility of Inducing the Proteus Effect for Social VR Users
Virtual Reality to Support Healthcare Workers in Managing Stress and Anxiety During the COVID-19 Pandemic: An Online Survey
Effects of Virtual Space in Soccer Tactical Instruction
A Real Space Extension Approach Using a Turntable for Natural Walking in Virtual Reality
Extending Smartphone-Based Hand Gesture Recognition for Augmented Reality Applications With Two-Finger-Pinch and Thumb-Orientation Gestures
Metaverse and Human-Computer Interaction: A Technology Framework for 3D Virtual Worlds
Artificial Intelligence in Human-Computer Interaction
Explainable and High-Performance Hate and Offensive Speech Detection
Improving Labeling Through Social Science Insights: Preliminary Results and Research Agenda
Howto Explain it to Energy Engineers – A Qualitative User Study About Trustworthiness, Understandability, and Actionability
I'm Only Human: The Effects of Trust Dampening by Anthropomorphic Agents
Understanding the Nature and Constituent Elements of Artificial Intelligence-Based Applications: a Scoping Review Research in Progress
What Are The Factors That Drive AI Acceptance: A Meta-Analysis Approach
How can No/Low Code platforms Help End-users Develop ML Applications? - A systematic review
ConfLabeling: Assisting Image Labeling with User and System Confidence
Conversations Towards Practiced AI -HCI Heuristics
AI-based Coaching: Impact of a Chatbot’s Disclosure Behavior on the Working Alliance and Acceptance
A Unified Framework to Collect and Document AI-Infused Project Exemplars
Hey ASR System! Why Aren’t You More Inclusive? Automatic Speech Recognition Systems’ Bias and Proposed Bias Mitigation Techniques - A Literature Review
Transferring AI Explainability to User-centered Explanations of Complex COVID-19 Information
Responsible Artificial Intelligence in Knowledge Work: User Experience Design Problems and Implications
Human-Centered Artificial Intelligence: Beyond a Two-Dimensional Framework
Human-Centred AI in the Age of Industry 5.0: A Systematic Review Protocol
Applying the Design Sprint to Interactive Machine Learning Experience Design: a Case Study from Aveni
A Comparative Study of BERT-based Attention Flows versus Human Attentions on Fill-in-blank Task
Book Recommender System Using CNN Capturing Feature of Synopses and Reviews
Discover Manaus: The Challenges of Developing a System with Artificial Intelligence Aimed at the End User, a Case Study
Exploring the Role of Trust during Human-AI Collaboration in Managerial Decision-Making Processes
Legal andRegulatory Issues on Artificial Intelligence, Machine Learning, Data Science, and Big Data
Responsible Human-Centered Artificial Intelligence for the Cognitive Enhancement of Knowledge Workers
Ransomware Attack Detection on the Internet of Things Using Machine Learning Algorithm.
Notes:
Includes bibliographical references and index.
ISBN:
3-031-21707-1

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