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Design, User Experience, and Usability: UX Research, Design, and Assessment : 11th International Conference, DUXU 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 – July 1, 2022, Proceedings, Part I / edited by Marcelo M. Soares, Elizabeth Rosenzweig, Aaron Marcus.

SpringerLink Books Lecture Notes In Computer Science (LNCS) (1997-2024) Available online

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Format:
Book
Contributor:
Soares, Marcelo M., editor.
Rosenzweig, Elizabeth, editor.
Marcus, Aaron, editor.
Series:
Lecture Notes in Computer Science, 1611-3349 ; 13321
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Computers, Special purpose.
Application software.
Computer networks.
Software engineering.
Image processing--Digital techniques.
Image processing.
Computer vision.
User Interfaces and Human Computer Interaction.
Special Purpose and Application-Based Systems.
Computer and Information Systems Applications.
Computer Communication Networks.
Software Engineering.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Local Subjects:
User Interfaces and Human Computer Interaction.
Special Purpose and Application-Based Systems.
Computer and Information Systems Applications.
Computer Communication Networks.
Software Engineering.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Physical Description:
1 online resource (563 pages)
Edition:
1st ed. 2022.
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2022.
Summary:
This book constitutes the refereed proceedings of the 11th International Conference on Design, User Experience, and Usability, DUXU 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The DUXU 2022 proceedings comprise three volumes; they were organized in the following topical sections: Part I: Processes, Methods, and Tools for UX Design and Evaluation; User Requirements, Preferences, and UX Influential Factors; Usability, Acceptance, and User Experience Assessment. Part II: Emotion, Motivation, and Persuasion Design; Design for Well-being and Health.- Learning Experience Design; Globalization, Localization, and Culture Issues. Part III: Design Thinking and Philosophy; DUXU Case Studies; Design and User Experience in Emerging Technologies.
Contents:
Processes, Methods, and Tools for UX Design and Evaluation
Customer Hierarchy of Needs: Customer Centric Approach to Agile Product Development
Context is Key: Mining Social Signals for Automatic Task Detection in Design Thinking Meetings
Selection and Modeling of a Formal Heuristic Evaluation Process through Comparative Analysis
Design Trend Analysis and Design Innovation based on Card Heuristic Method
Reporting the Application of User Experience Tools and Proxy Users in an Industrial Process based on Double Diamond
A Process to Support the Remote Tree Testing Technique for Evaluating the Information Architecture of User Interfaces in Software Projects
Developing Personas in UX Process: a Case Study for a Web -Documentary to Increase Empathy among Social Groups
The Exploration of Tools and Methods for Designing Smart Products in User Experience
Building up Personas by Clustering Behavior Motivation from Extreme Users
Effective Public Participation in UrbanOpen Space: Take Yangpu Waterfront Scenario Workshop as an Example
Research on Product Design Process Based on the Integration of Perceptual Image and Brand Identity
User Requirements, Preferences, and UX Influential Factors
IOHIVE: Design Requirements for a System that Supports Interactive Journaling for Beekeepers during Apiary Inspections
Combining Virtual Reality and Eye Tracking to Recognize Users’ Aesthetic Preference for Product Modeling
A Study of the Affordance of Haptic Stimuli in a Simulated Haunted House
Research on the Influencing Factors of Shopping Mall Experiential Marketing on Consumer Attitudes: a Case of Guangzhou Sunac Mall
Different Sample Sources, Different Results? A Comparison of Online Panel and Mail Survey Respondents
The Effect of Music Type Association on Design Product Styling
The Effect of Camera Viewing Angle on Product Digital Presentation Perception
Demographic Census: Searching for the Best User Experience
Usability in Automated Teller Machines Interfaces: A Systematic Literature Review
User Experience Research in China: A 15-Year Bibliometric Analysis
Why Some “User-Centred” Medical Devices do not Provide Satisfactory User Experiences? An Investigation on User Information Factors in New Device Development Processes
Comparison of Usability and Immersion between Touch-Based and Mouse-Based Interaction: a Study of Online Exhibitions
Identifying Key Factors Influencing Mobile Music App User Experience in China Using a Fuzzy DEMATEL Method
Usability, Acceptance, and User Experience Assessment
Augmented Reality Books: A User Experience Evaluation
G4NHE Second Edition: Refining a Generic Gamification Technique to Engage HCI Evaluators in Consolidation Tasks
Towards More Clean Results in Data Visualization: A Weka Usability Experiment
Usability Assessment and Improvement Plan for Treadmills in Campus Gym
Examining the Usability of a Short-Video App Interface Through an Eye-Tracking Experiment
Usability Evaluation and Redesign of an Integrated Chair
Promising or Influencing? Theory and Evidence on the Acceptance of Mobile Payment among the Elderly in China
Applying a New Questionnaire to Evaluate the Usability of Peruvian E-Government Websites
Online Virtual Simulation Course Design for VR Glasses Fit Analysis
A Systematic Review About Quantitative Metrics For The Usability Evaluation Of Retail E-commerce Web Sites Based On Open Source Platforms
Usability Study of Museum Website Based on Analytic Hierarchy Process:A Case of Foshan Museum Website
Cumulative Distortions in Usability Testing: Combined Impact of Web Design, Experiment Conditions, and Type of Task and Upon User States during Internet Use.
Notes:
Description based upon print version of record.
Other Format:
Print version: Soares, Marcelo M. Design, User Experience, and Usability: UX Research, Design, and Assessment
ISBN:
3-031-05897-6

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