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Technological animation in classical antiquity / edited by Tatiana Bur, Maria Gerolemou and Isabel A. Ruffell.
- Format:
- Book
- Series:
- Oxford scholarship online.
- Oxford scholarship online
- Language:
- English
- Subjects (All):
- Art, Classical--History and criticism.
- Art, Classical.
- Animism in art.
- Physical Description:
- 1 online resource (423 pages)
- Edition:
- First edition.
- Place of Publication:
- Oxford : Oxford University Press, [2024]
- Summary:
- 'Technological Animation in Classical Antiquity' aims to establish the significance of technological animation within Greek and Roman societies. The chapters focus on artificial animation produced through technical procedures, exploring themes of agency, audience reception, and materiality.
- Contents:
- Cover
- Technological Animation in Classical Antiquity
- Copyright
- Dedication
- Contents
- List of Figures
- List of Contributors
- Introducing the Technology of Animation in Classical Antiquity
- Works Cited
- Part I: Theories
- 1: The Axe's Heart Work: Technē and Animation in Homeric Craft Similes
- The Animated Smithy Again
- Woodcutter Similes in the Iliad and the Homeric Notions of Technē
- Hector's Heart Work (Hom. Il. 3.60-63)
- Tightening the Line of War (Hom. Il. 15.410-413)
- The Technique of the Stronger Menos (Hom. Il. 17.742-746)
- Conclusion
- 2: The Ideology of Automata: From Mesopotamia to Aristotle
- From Mesopotamia to Hesiod
- Homer
- Psyche and Abstract Deity
- Drama
- Plato
- Aristotle
- 3: An Ancient Grammar of Animation and Technē
- Life and Self-Movement
- Duplication and Similarity
- Plato on the Logic of Imitation
- Aristotle and the Logic of Imitation
- Imitation in Aristotle's Poetics
- 4: Automatic Puppets, Toy Carts, and Robots: Aristotle's Metaphysics of Artifacts and the Question of Automata
- Automata and Aristotle's Metaphysics of Artifacts
- Automata and Toy Carts in De motu animalium
- Automata Analogies in Aristotle's Embryology
- Self-MovingRobots
- Conclusion: Automata and Substantiality
- 5: Strange Loops: Experiment and Programme in Hero of Alexandria's Automata
- Introduction
- Automaton and Craftsman
- Ancient Algorithms?
- Part II: Contexts
- 6: From 'Dolls' to Puppets: Mechanisms and Purpose of Articulated Terracotta Figurines in Antiquity
- Category One: Suspended Articulated
- Bell-Shaped Figurines (Attic/Handmade Incised Ware)
- Cypriot Articulated Figurines, 950-600 bce
- Corinthian and Attic 'Dancers', 5th- 4th Centuries bce.
- Bosporan Articulated Figurines
- Category Two: Interactive Figurines and Puppets
- 7: Manufacturing Movement in Aristotle's Motion of Animals
- Moved and Unmoved
- 8: Technolarynges in Classical Antiquity
- Technological Reproduction of Voice
- Human Speech Reproduction in Non-technicalSources
- 9: Speaking Doors: Voice and Materiality in Ancient Literature
- To Open: Some Definitions from a Modern Perspective-Doors,Walls, Bridges, Windows
- Ancient Doors
- The Door's Activity: The Paraclausithyron as a Scenario of Negotiation
- Doors with Human Voice
- (a) Propertius 1.16
- (b) Catullus 67
- Automatic Doors: Live, Sound, Subjectivity
- Material and the Lexicological Aspects of Describing a 'Door'
- Lexicological Aspects: Words for 'Door' are Related to Movement and Crisis
- Doors are Presented as Parts of a Door
- Material Aspects of Doors and Their Elements
- To Conclude: Voice and Materiality
- 10: Automata and Other Technological Devices in Trimalchio's Dinner-Party
- Petronius and Hero of Alexandria: Three Caveats
- Automatum and Automatarius
- The Zodiac Dish
- Self-OpeningCeilings (per parietem/per tectum)
- The Priapus Dish
- Trimalchio's Horologium
- The Implications of the Automata for Trimalchio's Portrayal
- Concluding Remarks
- 11: Dead or Alive? Giving Life to Bronze
- The Materials of Bronze
- Animation of Bronze
- Myron
- Lysippos and Lysistratos
- Why Destroy a Bronze?
- The Power of Bronze
- Transformations, Rules, and Choices
- Benvenuto Cellini Takes a Risk
- Classical Bronzes Everywhere
- The Berlin Foundry Cup
- Lifelike Added Colours
- Exhausted Boxer, Drunken Satyr
- Statues that Serve
- Mixed Messages: Constantinople.
- The Intentions Behind Greek Bronze Statues
- Part III: Audiences
- 12: Affecting Artifacts: Interacting with Objects in Archaic and Early Classical Greece
- Hephaestus' Cauldrons
- Hephaestus' Bellows
- Forge and Furnace
- 13: Visualizing Time: The Lysippan Kairos in the Scientific Landscape of the Fourth Century bce
- Introduction: Visualizing Time
- Lysippan Kairos: The Evidence
- Astronomy
- Mechanics
- Automata
- The Phenomenological Reading of the Lysippan Kairos in the Scientific Landscape of the Fourth Century bce
- 14: Trains and Boats and Planes: Animating the Ship in Greek Culture
- Boats
- Trains
- Planes
- 15: The Importance of the Construct: Technological Animation in Ancient Religious Contexts
- The Wheels in the Temple Go . . .
- Mechanical thauma
- Pneumatics of Sacred Song
- Zoomorphic Narratives
- . . . Round and Round
- The Final Word: Hero's Automata
- 16: Devising Nature
- Imitating Living Beings
- Technological Animation
- Index Locorum
- General Index.
- Notes:
- Includes bibliographical references and index.
- Description based on online resource and publisher information; title from PDF title page (viewed on September 13, 2024).
- ISBN:
- 9780191948312
- 0191948314
- 9780192672056
- 0192672053
- OCLC:
- 1455630400
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