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Technological animation in classical antiquity / edited by Tatiana Bur, Maria Gerolemou and Isabel A. Ruffell.

Oxford Scholarship Online: Classical Studies Available online

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Format:
Book
Contributor:
Bur, Tatiana, editor.
Gerolemou, Maria, editor.
Ruffell, Isabel, editor.
Series:
Oxford scholarship online.
Oxford scholarship online
Language:
English
Subjects (All):
Art, Classical--History and criticism.
Art, Classical.
Animism in art.
Physical Description:
1 online resource (423 pages)
Edition:
First edition.
Place of Publication:
Oxford : Oxford University Press, [2024]
Summary:
'Technological Animation in Classical Antiquity' aims to establish the significance of technological animation within Greek and Roman societies. The chapters focus on artificial animation produced through technical procedures, exploring themes of agency, audience reception, and materiality.
Contents:
Cover
Technological Animation in Classical Antiquity
Copyright
Dedication
Contents
List of Figures
List of Contributors
Introducing the Technology of Animation in Classical Antiquity
Works Cited
Part I: Theories
1: The Axe's Heart Work: Technē and Animation in Homeric Craft Similes
The Animated Smithy Again
Woodcutter Similes in the Iliad and the Homeric Notions of Technē
Hector's Heart Work (Hom. Il. 3.60-63)
Tightening the Line of War (Hom. Il. 15.410-413)
The Technique of the Stronger Menos (Hom. Il. 17.742-746)
Conclusion
2: The Ideology of Automata: From Mesopotamia to Aristotle
From Mesopotamia to Hesiod
Homer
Psyche and Abstract Deity
Drama
Plato
Aristotle
3: An Ancient Grammar of Animation and Technē
Life and Self-Movement
Duplication and Similarity
Plato on the Logic of Imitation
Aristotle and the Logic of Imitation
Imitation in Aristotle's Poetics
4: Automatic Puppets, Toy Carts, and Robots: Aristotle's Metaphysics of Artifacts and the Question of Automata
Automata and Aristotle's Metaphysics of Artifacts
Automata and Toy Carts in De motu animalium
Automata Analogies in Aristotle's Embryology
Self-MovingRobots
Conclusion: Automata and Substantiality
5: Strange Loops: Experiment and Programme in Hero of Alexandria's Automata
Introduction
Automaton and Craftsman
Ancient Algorithms?
Part II: Contexts
6: From 'Dolls' to Puppets: Mechanisms and Purpose of Articulated Terracotta Figurines in Antiquity
Category One: Suspended Articulated
Bell-Shaped Figurines (Attic/Handmade Incised Ware)
Cypriot Articulated Figurines, 950-600 bce
Corinthian and Attic 'Dancers', 5th- 4th Centuries bce.
Bosporan Articulated Figurines
Category Two: Interactive Figurines and Puppets
7: Manufacturing Movement in Aristotle's Motion of Animals
Moved and Unmoved
8: Technolarynges in Classical Antiquity
Technological Reproduction of Voice
Human Speech Reproduction in Non-technicalSources
9: Speaking Doors: Voice and Materiality in Ancient Literature
To Open: Some Definitions from a Modern Perspective-Doors,Walls, Bridges, Windows
Ancient Doors
The Door's Activity: The Paraclausithyron as a Scenario of Negotiation
Doors with Human Voice
(a) Propertius 1.16
(b) Catullus 67
Automatic Doors: Live, Sound, Subjectivity
Material and the Lexicological Aspects of Describing a 'Door'
Lexicological Aspects: Words for 'Door' are Related to Movement and Crisis
Doors are Presented as Parts of a Door
Material Aspects of Doors and Their Elements
To Conclude: Voice and Materiality
10: Automata and Other Technological Devices in Trimalchio's Dinner-Party
Petronius and Hero of Alexandria: Three Caveats
Automatum and Automatarius
The Zodiac Dish
Self-OpeningCeilings (per parietem/per tectum)
The Priapus Dish
Trimalchio's Horologium
The Implications of the Automata for Trimalchio's Portrayal
Concluding Remarks
11: Dead or Alive? Giving Life to Bronze
The Materials of Bronze
Animation of Bronze
Myron
Lysippos and Lysistratos
Why Destroy a Bronze?
The Power of Bronze
Transformations, Rules, and Choices
Benvenuto Cellini Takes a Risk
Classical Bronzes Everywhere
The Berlin Foundry Cup
Lifelike Added Colours
Exhausted Boxer, Drunken Satyr
Statues that Serve
Mixed Messages: Constantinople.
The Intentions Behind Greek Bronze Statues
Part III: Audiences
12: Affecting Artifacts: Interacting with Objects in Archaic and Early Classical Greece
Hephaestus' Cauldrons
Hephaestus' Bellows
Forge and Furnace
13: Visualizing Time: The Lysippan Kairos in the Scientific Landscape of the Fourth Century bce
Introduction: Visualizing Time
Lysippan Kairos: The Evidence
Astronomy
Mechanics
Automata
The Phenomenological Reading of the Lysippan Kairos in the Scientific Landscape of the Fourth Century bce
14: Trains and Boats and Planes: Animating the Ship in Greek Culture
Boats
Trains
Planes
15: The Importance of the Construct: Technological Animation in Ancient Religious Contexts
The Wheels in the Temple Go . . .
Mechanical thauma
Pneumatics of Sacred Song
Zoomorphic Narratives
. . . Round and Round
The Final Word: Hero's Automata
16: Devising Nature
Imitating Living Beings
Technological Animation
Index Locorum
General Index.
Notes:
Includes bibliographical references and index.
Description based on online resource and publisher information; title from PDF title page (viewed on September 13, 2024).
ISBN:
9780191948312
0191948314
9780192672056
0192672053
OCLC:
1455630400

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