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Haptics: Understanding Touch; Technology and Systems; Applications and Interaction : 14th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2024, Lille, France, June 30 – July 3, 2024, Proceedings, Part I / edited by Hiroyuki Kajimoto, Pedro Lopes, Claudio Pacchierotti, Cagatay Basdogan, Monica Gori, Betty Lemaire-Semail, Maud Marchal.

Springer Nature - Springer Computer Science (R0) eBooks 2025 English International Available online

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Format:
Book
Contributor:
Kajimoto, Hiroyuki, Editor.
Lopes, Pedro, Editor.
Pacchierotti, Claudio., Editor.
Basdogan, Cagatay., Editor.
Gori, Monica., Editor.
Lemaire-Semail, Betty., Editor.
Marchal, Maud, Editor.
Series:
Lecture Notes in Computer Science, 1611-3349 ; 14768
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Computer engineering.
Computer networks.
Computer vision.
Application software.
Robotics.
User Interfaces and Human Computer Interaction.
Computer Engineering and Networks.
Computer Vision.
Computer and Information Systems Applications.
Local Subjects:
User Interfaces and Human Computer Interaction.
Computer Engineering and Networks.
Computer Vision.
Computer and Information Systems Applications.
Robotics.
Physical Description:
1 online resource (XXVIII, 522 p. 264 illus., 235 illus. in color.)
Edition:
1st ed. 2025.
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2025.
Summary:
The two-volume set LNCS 14768 + 14769 constitutes the refereed proceedings of the 14th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2024, held in Lille, France, during June 30 – July 3, 2024. The 81 full papers presented were carefully reviewed and selected from 142 submissions. They were organized in topical sections as follows: understanding touch; technology and systems; applications and interaction. .
Contents:
Understanding Touch.
Human Identification Performance of Vibrotactile Stimuli Applied on the Torso along Azimuth or Elevation.
Utilizing Absence of Pacinian Corpuscles in the Forehead for Amplitude-Modulated Tactile Presentation.
Optimizing Haptic Feedback in Virtual Reality: The Role of Vibration and Tangential Forces in Enhancing Grasp Response and Weight Perception.
Audiovisual-Haptic Simultaneity Perception Across the Body for Multisensory Applications.
Apparent Thermal Motion on the Forearm.
Surface Tactile Presentation to the Palm Using an Aerial Ultrasound Tactile Display.
Humans terminate their haptic explorations according to an interplay of task demands and motor effort.
The TIP Benchmark: A Tactile Image-Based Psychophysics-Inspired Benchmark for Artificial Tactile Sensors.
Towards Intensifying Perceived Pressure in Midair Haptics: Comparing Perceived Pressure Intensity and Skin Displacement between LM and AM Stimuli.
Virtual Hand Illusion Induced by Suction Pressure Stimulation to the Face.
Task-Adapted Single-Finger Explorations of Complex Objects.
Exploring Frequency Modulation in Decoding Edge Perception Through Touch.
The role of implicit prior information in haptic perception of softness.
Discovering the Causal Structure of Haptic Material Perception.
The visual and haptic contributions to hand and foot representation.
How Visualizing Touch Can Transform Perceptions of Intensity, Realism, and Emotion?.
Technology and Systems.
Asymmetric Hit-stop for Multi-user Virtual Reality Applications: Reducing Discomfort with the Movement of Others by Making Hit-stop Invisible.
Design of Haptic Rendering Techniques for Navigating with a Multi-Actuator Vibrotactile Handle.
Evaluating tactile interactions with fine textures obtained with femtosecond laser surface texturing.
Tactile Clip: A Wearable Device for Inducing Softness Illusion through Skin Deformation.
SENS3: Multisensory Database of Finger-Surface Interactions and Corresponding Sensations.
Variable Curvature and Spherically Arranged Ultrasound Transducers for Depth-Adjustable Focused Ultrasound.
The HapticSpider: a 7-DoF Wearable Device for Cutaneous Interaction with the Palm.
Vibrotactile cues with net lateral forces resulting from a travelling wave.
Enhancing the Perceived Pseudo-Torque Sensation based on the Distance between Actuators Elicited by Asymmetric Vibrations.
Presentation of Slip Sensation Using Suction Pressure and Electrotactile Stimulation.
Applications and Interaction.
Blindfolded operation as a method of haptic feedback design for mobile machinery.
Effects of Rendering Discrete Force Feedback on the Wrist during Virtual Exploration.
Viscous damping displayed by surface haptics improves touchscreen interactions.
Latency Compensation in Ultrasound Tactile Presentation by Linear Prediction of Hand Posture.
Pseudo-Frequency Modulation: A New Rendering Technique for Virtual Textures.
Do Vibrotactile Patterns on both Hands Improve Guided Navigation with a Walker?.
Data-driven Haptic Modeling of Inhomogeneous Viscoelastic Deformable Objects.
Perception of paired vibrotactile stimulus on the upper limb: implications for the design of wearable technology.
MoveTouch: Robotic Motion Capturing System with Wearable Tactile Display to Achieve Safe HRI.
Evaluation of HaptiComm-S for Replicating Tactile ASL Numbers: A Comparative Analysis of Direct and Mediated Modalities.
Memorable Vibration Pattern Design based on Writing Pattern.
Estimating Contact Force Rate Using Skin Deformation Cues.
Move or Be Moved: The Design of a Haptic-Tangible Manipulative for Paired Digital Education Interactives.
High–Fidelity Haptic Rendering through Implicit Neural Force Representation.
"It’s Like Being on Stage": Staging an Improvisational Haptic-Installed Contemporary Dance Performance.
ISBN:
3-031-70058-9

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