1 option
Playing at war : identity and memory in Civil War video games / edited by Patrick A. Lewis and James Hill Welborn III.
- Format:
- Book
- Series:
- American wars and popular culture
- Language:
- English
- Subjects (All):
- War video games--United States.
- War video games.
- United States--History--Civil War, 1861-1865--Campaigns--Video games.
- United States.
- United States--History--Civil War, 1861-1865--Computer simulation.
- United States--History--Civil War, 1861-1865--Historiography.
- United States--History--Civil War, 1861-1865--Influence.
- United States--In popular culture.
- Lost Cause mythology.
- Physical Description:
- 1 online resource (ix, 343 pages.)
- Other Title:
- Identity and memory in Civil War video games
- Place of Publication:
- Baton Rouge : Louisiana State University Press, [2024]
- Contents:
- Scouting the Landscape of Civil War Game Studies
- Playing with Accuracy: Research Methodology and Historical Accuracy in Civil War Video Games / Kathleen Logothetis Thompson
- "Itching to Fight": Civil War Video Game Manuals and the Emotions of Playing at War / Katherine L. Brackett
- Modeling "Clean Wars": The Civil War and Second World War in Grand Strategy Games / James Frusetta
- Civil War-Based Game Modifications and Crowdsourced Historical Memory / Stephen J. Edwards and Blakeney K. Hill
- Briefing on Civil War Causation and Gameplay Limitations, 1970s -1990s
- Searching for Indigeneity in The Oregon Trail / John R. Legg
- Interpreting Slavery through Video Games: The Story of Freedom! / Nicholas W. Sacco
- Two-Bit History at 8-Bit Speed: Civil War Memory in North & South during the Resurgence of Console Gaming / James Hill Welborn III
- Deployment to the Strategic Hex Grid and First-Person Shooters, 1990s -2000s
- Sid Meier's Gettysburg! and Civil War Culture / Patrick A. Lewis
- Party on the Hex Grid: Balancing Authenticity and Fun in Civil War Generals 2 / Christian McWhirter
- The End Boss of the Union: Examining Virtual Fights for Washington, DC, in Civil War Video Games / Jacopo della Quercia and Erzsébet Fazekas
- Combating Flawed Authenticity: The History Channel, A Nation Divided, and Civil War Memory / Charles R. Welsko
- Next-Gen and Online Redeployment in the 2010s
- Race, Slavery, and the United States Colored Troops in Ultimate General: Civil War / David Silkenat and Holly A. Pinheiro Jr.
- What "Rights" Exactly? War of Rights, Education, and Civil War Memory in the Twenty-First Century / Daniel Farrell
- Myth, Memory, and the Civil War's Looming Presence in Call of Juarez: Bound in Blood / Aaron M. Phillips
- Slavery, the Civil War, and Memory in Red Dead Redemption 2 / Jonathan S. Jones.
- Notes:
- Includes bibliographical references and index.
- Electronic reproduction. Baltimore, MD Available via World Wide Web.
- Description based on print version record.
- ISBN:
- 9780807183458 (electronic bk.)
- 0807183458 (electronic bk.)
- Publisher Number:
- 40032466513
- Access Restriction:
- Restricted for use by site license.
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.