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Dynamic Story Scripting with the Ink Scripting Language : Create Dialogue and Procedural Storytelling Systems for Unity Projects.
- Format:
- Book
- Author/Creator:
- Cox, Daniel, author.
- Language:
- English
- Subjects (All):
- Computer games--Development.
- Computer games.
- Video games--Programming.
- Video games.
- Physical Description:
- 1 online resource (272 pages)
- Edition:
- 1st ed.
- Distribution:
- London : Bloomsbury Publishing (UK), 2024.
- Place of Publication:
- Birmingham : Packt Publishing, 2021.
- System Details:
- text file HTML
- Biography/History:
- Cox Daniel: Daniel Cox is a PhD student in Texts and Technology program and a visiting instructor in the Games and Interactive Media department at the University of Central Florida with a decade of experience creating online learning materials across interactive fiction tools such as Twine, Bitsy, and ink. He previously helped create and served as the managing editor of the Twine Cookbook for 4 years. He currently teaches game design as a full-time instructor and volunteers with the Interactive Fiction Technology Foundation.
- Summary:
- ink is a narrative scripting language designed for use with game engines such as Unity through a plugin that provides an application programming interface (API) to help you to move between the branches of a story and access the values within it.
- Contents:
- Dynamic Story Scripting with the ink Scripting Language: Create dialogue and procedural storytelling systems for Unity projects
- ISBN:
- 9781801818476
- 1801818479
- OCLC:
- 1276855371
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