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At the Edge of AI : Human Computation Systems and Their Intraverting Relations.

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Format:
Book
Author/Creator:
Vepřek, Libuše Hannah.
Contributor:
Universität München, Funder.
Series:
Science Studies
Language:
English
Physical Description:
1 online resource (331 pages)
Edition:
1st ed.
Place of Publication:
Bielefeld : transcript Verlag, 2024.
Language Note:
In English.
Biography/History:
Veprek Libuše Hannah : Libuše Hannah Veprek (Dr. M.Sc.) ist wissenschaftliche Mitarbeiterin am Ludwig-Uhland-Institut für Empirische Kulturwissenschaft der Eberhard Karls Universität Tübingen. Die Kulturwissenschaftlerin und Informatikerin promovierte an der Ludwig-Maximilians-Universität München im Rahmen des von Johannes Moser und ihr verantworteten DFG-Projekts »Spielend ›in the Loop‹« (2021-2024). Zu ihren Forschungsschwerpunkten gehören Digitale Anthropologie, Anthropologie der Technik, Science and Technology Studies, Moralanthropologie und Ethik der Technologie sowie digitale Methoden.
Summary:
How are human computation systems developed in the field of citizen science to achieve what neither humans nor computers can do alone? Through multiple perspectives and methods, Libuse Hannah Veprek examines the imagination of these assemblages, their creation, and everyday negotiation in the interplay of various actors and play/science entanglements at the edge of AI. Focusing on their human-technology relations, this ethnographic study shows how these formations are marked by intraversions, as they change with technological advancements and the actors' goals, motivations, and practices. This work contributes to the constructive and critical ethnographic engagement with human-AI assemblages in the making.
Contents:
Cover
Contents
Acknowledgments
List of Figures
List of Abbreviations
1 Introduction: "We're Doing Something Completely New"
2 Approaching Human Computation‐Based Citizen Science Analytically
Crowdsourcing and Crowdworking
Citizen Science (Games) and the Entanglements of Play, Work, and Science
Sociotechnical Systems and the Study of Algorithms, Computer Code, and Artificial Intelligence
Infrastructures and Infrastructuring
A Theoretical Framework for Analyzing Emerging Hybrid Systems
From Assemblages to Assemblage Thinking
Human-Technology Relations
Ethical Projects, Imaginaries, and the Care for Our Hybrid Modes of Being
Intraversions in Human-Technology Relations
3 Methodology: Encountering Human Computation Ethnographically
Praxiographically Inspired Co‑Laborative Ethnography
Constructivist Grounded Theory
Doing Research On, With, and Among Researchers and Developers
A Toolkit of Methods for Emerging Hybrid Systems
Participant Observation
Qualitative Interviews
Experimental Approaches to Infrastructures, Code, and Digital Chat Data
4 Envisioning and Designing the Future
Human‐In‐The‐Loop Imaginaries
Human Computation as a Counter‐Imaginary to Artificial General Intelligence
Shared Paradigms
The Imagined Human in the Loop
Imagining Humans as Players and the Loop as a Game
Human-Technology Conversations of the Future
Crowds in the Loop
Humans in the Loop in a Future Thinking Economy
Weaving Together the Imaginaries
Imagining as Practice: Infrastructuring and Experimentation
Infrastructuring Toward "Sustainable Human Computation"
Puppies in Stall Catchers: Everyday Infrastructuring
Between Counter‐Imaginary and Infrastructuring
5 Multiple Meanings and Everyday Negotiations: Play/Science Entanglements
A Snapshot of Foldit.
A Snapshot of Stall Catchers
Contributing to Cope With Everyday Life
Personal Connections
Meaningful Contributions
A Phenomenon Between Play and Science
Mutual Supportive Science/Play Entanglements
Out‐Of‐The‐Box Thinking
Making a "Boring" Task Enjoyable and Keeping the Motivation Up
Legitimizing Play
Play/Science Frictions
A "Balancing Act"
Goals of Science versus Goals of Game
Uncertainty and Unpredictability of Science versus the Rigidity of Game
Hierarchies Between Play and Science
"Success" Has Different Meanings for Game and Science
Adaptations and Practices Beyond Design
Ameliorating the Participant-Technological Performance
Reading Data Differently and Playing Games in Games
Exploring Boundaries
Emerging Spaces in Play/Science Entanglements and Frictions
6 Intraversions: Human-Technology Relations in Flux
Never Obsolete: Intraversions of Participant-Technology Relations in Foldit
Foldit's Legend
Introducing the Artificial Intelligence System AlphaFold in Foldit
"First Use No Humans:" Intraversions of Participant-Technology Relations in Stall Catchers
"The Machines Are Coming:" Artificial Intelligence Bots in Stall Catchers
GAIA's Debut
Three Bots in Stall Catchers
Reconfigurations of Participant-Technology Relations
Extending the Loop: Intraversions of Researcher-Technology Relations
Getting Lost in the Brain
Processing and Translating Data
Machine Learning for Data Segmentation
Automated Post‐Processing
Data Curation: Manually Intervening and Editing
Closing the Loop
Reconfiguring Data, the Pipeline, and Researcher-Technology Relations
Moving Forward in Concert
Contingent, Imagined, and Emergent Intraversions
7 Building Trust in and With Human Computation
Trust as an Analytical Concept
Trust as a Sociomaterial Practice.
"We Have to Trust the Whole Citizen Science Stuff"
Building Trust With Human Computation and Algorithmic Evaluation
Trust the System, Trust Yourself
The Question of Trust and Proprietary Software
Distributed Trust
8 Conclusions
Engaging at the Edge of Artificial Intelligence
Beyond the Edge
Glossary
References.
Notes:
This eBook is made available Open Access under a CC BY 4.0 license: https://creativecommons.org/licenses/by/4.0
Description based on publisher supplied metadata and other sources.
ISBN:
9783839472286
3839472288

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