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Virtual and augmented reality for architecture and design / edited by Elisângela Vilar, Ernesto Filgueiras, and Francisco Rebelo.

Ebook Central Academic Complete Available online

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Format:
Book
Contributor:
Filgueiras, Ernesto, editor.
Rebelo, Francisco, 1962- editor.
Vilar, Elisângela, 1974- editor.
Language:
English
Subjects (All):
Architecture and technology.
Design and technology.
Virtual reality in architecture.
Physical Description:
1 online resource (235 pages)
Place of Publication:
Boca Raton, Florida : CRC Press, [2022]
Summary:
"Informative and accessible, this publication presents, analyses and discusses the integration and use of Virtual and Augmented Reality within the process of planning, development and research for Design and Architecture. The book also presents case studies with multidisciplinary collaborative work among different professionals involved, such as experts in design, architecture, user experience, human factors, computer science, and psychology, involving different fields of study in an holistic approach. Written in a modern language, it is ideal for practitioners and academics alike, Virtual and Augmented Reality for Design and Architecture examines specific aspects related to the use of new technologies in these fields, considering the Human in the center of the design process. The book highlights the interfaces between them and bridge the gap between Architectural and Design abstraction and Human requirements and necessities through technology"-- Provided by publisher.
Contents:
Cover
Title Page
Copyright Page
Preface
Table of Contents
1. Virtual Reality in Architecture and Design: Twenty Years of Experience
2. Virtual Reality Technology Trends: Current and Future Applications, an Interdisciplinary Overview
3. Information Design for Augmented Reality: Challenges and Concerns of Interdisciplinary Practice
4. A New Role for Design in the 21st Century: From Operational to Tactical and Strategic
5. Voyeur-Voyager @ AR: Theory, Concepts and Promises of Augmented Reality as a New Medium
6. Architecture, Virtual Reality, and User Experience
7. Virtual and Augmented Reality for World Heritage Vernacular Architecture: The 3DPAST Project
8. Virtual Reality as a Student's Learning and Self-Assessment Tool in Building Construction Education: A Proposed Process
9. A Virtual-Reality Based Study to Evaluate Efficiency of a Technology-Based Emergency Escape Signs in Complex Smart Buildings
Index.
Notes:
Includes bibliographical references and index.
Description based on online resource; title from home page (ProQuest Ebook Central, viewed on December 22, 2022).
ISBN:
9781003051381
1003051383
9781000615548
1000615545
OCLC:
1308514270

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