1 option
Mastering in music / edited by John-Paul Braddock [and four others].
- Format:
- Book
- Language:
- English
- Subjects (All):
- Mastering (Sound recordings).
- Physical Description:
- 1 online resource (ix, 302 pages) : illustrations
- Edition:
- 1st ed.
- Place of Publication:
- London ; New York, New York : Routledge, [2021]
- Summary:
- "Mastering in Music is a cutting-edge edited collection that offers twenty perspectives on the contexts and process of mastering. This book collects the perspectives of both academics and professionals to discuss recent developments in the field, such as mastering for VR and high resolution mastering, alongside crucial perspectives on fundamental skills, such as the business of mastering, equipment design and audio processing. Including a range of detailed case studies and interviews, Mastering in Music offers a comprehensive overview of the foremost hot topics affecting the industry, making it key reading for students and professionals engaged in music production"-- Provided by publisher.
- Contents:
- Intro
- Half Title
- Series Page
- Title Page
- Copyright Page
- Contents
- Preface
- Reference
- Part One: Mastering: practice
- 1. The creative mastering studio
- Introduction
- The creative mastering studio
- Conclusion
- References
- 2. Surround + immersive mastering
- A brief history of surround and immersive audio
- Why immersive audio?
- Audio formats
- Carrier and distribution formats
- Digital audio workstations
- Room setup and calibration
- Mastering
- Mastering for discrete formats
- Mastering for object-based formats
- Mastering for ambisonic formats
- Mastering for multiple formats
- Deliverables
- Deliverables for discrete formats
- Deliverables for object-based formats
- Deliverables for ambisonic formats
- Quality control and client approval
- Getting into immersive audio
- Final thoughts
- With gratitude
- 3. Towards a definition of compression glue in mastering
- Background and related work
- Qualitative methods
- Defining gel/glue-initial stages
- Discourse analysis
- Reasons to use compression and compressor types
- Web scraping
- Delphi Method
- Delphi survey stage one
- Delphi survey stage two
- Delphi survey stage three
- Delphi survey final definition
- 4. Engineering authenticity: The Aesthetics of DSP Modelling in Mastering Plugins
- Background
- Engineering authenticity: Waves Abbey Road TG Mastering Chain
- Engineering authenticity: technology determinism and human agency
- 5. Mastering for streaming: Exploring a new levelling standard
- Analysis and findings
- Analysis of streaming platforms
- Industry professionals
- Relevance of the traditional and the new
- Creative practice
- Conclusions of practice and research.
- Framework
- Discography
- 6. Mastering audio analysis: Teaching the art of listening
- About the author
- Foreword
- In education
- Establishing listening principles
- Learning to level
- Audio referencing
- Listening for overview
- The problem with visuals
- Hearing transients
- Back to recording
- Loudness and Limiting
- Part Two: Mastering: music and people
- 7. Interview with Darcy Proper
- Background and career
- Mastering approach
- Surround mastering
- Remastering
- Educating on audio mastering
- 8. 'Past' masters, present beats: Exponential sound staging as sample-based (re)mastering in contemporary hip hop practice
- Staging literature and hip hop sonics
- (Illustrating) Sample-staging in discography
- Width, height, and media-based staging
- Depth/proximity
- (Constructing) Sample-staging increative practice
- The autonomous sonic object
- The multitrack sonic object
- Exponential staging in sample-creating-based hip hop practice
- 9. Remastering Sunnyboys
- Remastering definition
- Cultural heritage
- Methods
- Digital audio analysis
- Listening comparison
- Note
- 10. Mastering success: A roundtable discussion with early to mid-career mastering engineers
- The questions
- Participants
- Questions
- How did you get into audio, and was mastering your first work in the field?
- If not, how did you come to know mastering existed and how did you fall into it?
- Would you describe yourself as self-taught, or has some form of 'teaching/mentoring/apprenticeship' been at the heart of some of your training?
- What are you views of the perceived routes to becoming a mastering engineer?.
- If you're self-taught, how have you trained yourself? Has it been organic figuring stuff out, or internet or other methods I've not listed?
- What do you think you've missed out on within a apprenticeship or higher education context? One example might be the passing down of vinyl cutting for example
- What do you think are the advantages of being self-taught, if there are any?
- If you were asked to write a higher education course in mastering what would it include?
- What do you see as the future of audio mastering and how you might advise those coming up in the field?
- 11. Peak-Fi: Have we reached the ultimate reproduction standards needed to make humans happy?
- In the olden days
- And then it all went wrong
- Analog consoles
- NE5534s
- Digital and the Media
- Selling Crookwood gear
- Summary
- Heresy
- The case for the prosecution, So what's the problem with audio quality per se?
- What do we know
- How to win friends and influence people
- Condition #1 - audio level intensity
- Condition #2: - clicks and gaps
- Condition #3 - listening environment
- Condition #4 - What we see
- Condition #5 - What we know
- Condition #6 - what others think
- Getting it right
- Selling our wares
- I know, let's release Hi-res audio. Again
- Bit depth
- Sample rates
- But I can hear it/the public want it
- Where do we go from here?
- A return to CD quality
- Love your hardware
- Niches for everybody
- Experiences
- More audio design engineers
- It's in the air tonight
- Back to school
- Monitoring
- This is the end
- Part Three: Mastering: future
- 12. The shifting discourse on audio mastering
- Introduction: what is mastering?
- Studying mastering as discourse
- AI and creativity
- Technology, anxiety, and reputation
- Methodology
- Data analysis.
- Sociodemographic data and labour situation
- Attitude towards technology and AI
- Social capital, reputation, and the functions of mastering
- Conclusions: mastering as a synthesis of technical, aesthetic, and social aspects
- 13. Loudness - the sales gimmick
- 14. Audio mastering facing automation: The embracement of the human
- A brief history of mastering
- Music and technology: an overview
- Labour and aesthetics
- Findings: mitigation strategies
- Informal networks in creative infrastructure
- Visceral praxis and the human edge
- 15. Transformations and continuities in the mastering sector
- Transformations and continuities
- Tech colonies
- 'Replacing' the engineer
- 'One Click Fits All': targeting the new amateurs
- The real and perceived threats
- 16. Mastering in music: A conference, a discussion, and a 'what-if' - a manifesto for an encapsulated audio delivery format
- Caveat
- A conference
- A discussion
- Loudness aside
- Stresses and strains
- A dream
- Delivering the dream
- Specifications
- Benefit analysis
- Sleepwalking
- 17. Signature mastering: New sound aesthetics in post-production and the new role of mastering
- Sounds heard on vinyl are changing
- The changing self-conception of the mastering engineer
- Case studies
- From the club to the 'museum of club sounds' on vinyl
- Sound research - point of view and starting points
- Research on mastering: new attention for a neglected discipline
- First conclusions
- Case 1: Rashad Becker, Dubplates &
- Mastering, Berlin &
- Clunk, Berlin
- Case 2: Matt Colton, METROPOLIS Mastering, London
- Case 3: Taylor Deupree, 12k Mastering, New York
- A history of pop music as sound history?.
- More conclusions
- Final conclusions - the vinyl record as a museum of club sounds
- Index.
- Notes:
- Description based on print version record.
- ISBN:
- 0-429-27659-1
- 1-000-28146-9
- 1-000-28142-6
- 9780429276590
- OCLC:
- 1229166114
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.