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Game play : paratextuality in contemporary board games / Paul Booth.

Ebook Central College Complete Available online

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Format:
Book
Author/Creator:
Booth, Paul, 1981- author.
Language:
English
Subjects (All):
Board games.
Fantasy games.
Literature--Adaptations.
Literature.
Motion picture plays--Adaptations.
Motion picture plays.
Television plays--Adaptations.
Television plays.
Physical Description:
1 online resource (265 p.)
Place of Publication:
New York : Bloomsbury Academic, 2015.
Language Note:
English
Summary:
"Analyzes paratextual board games--particularly games based on film, television, and books--as unique media texts."-- Provided by publisher.
Contents:
Machine generated contents note:
Introduction
Part I: Understanding Games
Chapter 1 - Ludifying Lovecraft in Arkham Horror
Chapter 2 - Lord of the Rings as Convergent Gameplay
Chapter 3 - Transmedia Pathos and Plot in The Walking Dead
Part II: Understanding Media
Chapter 4 - Battlestar Galactica and Spimatic Meaning in Games
Chapter 5 - Mutability and Materiality in Star Trek
Chapter 6 - The Hunger Games and Fan Paratextual Participation
Chapter 7 - Narratives and Databases in Game of Thrones
Conclusion - Ludic Interaction in Doctor Who
Bibliography
Glossary of Terms
Index.
Notes:
Description based upon print version of record.
Includes bibliographical references and index.
ISBN:
9781628927429
1628927429
9781501304972
1501304976
9781628927412
1628927410
OCLC:
905601162

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