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Recreation and Leisure Programming : A 21st Century Perspective.

Ebook Central College Complete Available online

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Format:
Book
Author/Creator:
Edginton, Christopher.
Contributor:
Lankford, Samuel.
Dieser, Rodney.
Language:
English
Subjects (All):
Leisure.
Recreation.
Physical Description:
1 online resource (387 pages)
Edition:
1st ed.
Place of Publication:
Urbana : Sagamore Publishing, L.L.C., 2019.
Summary:
This book, 'Leisure Programming: A 21st Century Perspective,' authored by Christopher R. Edginton and others, is a comprehensive guide on recreation and leisure programming. It explores the impact of social, cultural, economic, and environmental factors on leisure activities. The book covers historical perspectives, service organization, community resources, leadership, and diverse populations. It also delves into program benefits, planning, needs assessment, formats, promotion, technology, supervision, and evaluation. The authors aim to provide insights and strategies for professionals in the field to craft quality programs and services, addressing the challenges and opportunities presented by rapid societal changes. The intended audience includes leisure programmers, supervisors, and leaders seeking to enhance their professional practice. Generated by AI.
Contents:
Intro
Title Page
Credits
Contents
Preface
Acknowledgments
About the Authors
1: Recreation &amp
Leisure in the 21st Century
CHAPTER OBJECTIVES
INTRODUCTION
21st CENTURY RECREATION AND LEISURE PROGRA
SOCIAL, CULTURAL, ECONOMIC, AND ENVIRONMENTAL FACTORS INFLUENCING PROGRAMMING
PROGRAMMING: A PROFESSIONAL RESPONSIBILITY
BASIC CONCEPTS AND DEFINITIONS OF PLAY, RECREATION, AND LEISURE
Understanding Play
Defining Recreation
Concepts of Leisure
CRAFTING THE LEISURE EXPERIENCE
Perceived Freedom
Perceived Competence
Intrinsic Motivation
Positive Affect
RECREATION AND LEISURE SERVICE ORGANIZATIONS
Governmental Recreation and Leisure Service Agencies
Nongovernmental Recreation and Leisure Service Organizations
Commercial Recreation and Leisure Service Enterprises
SUMMARY
DISCUSSION QUESTIONS
REFERENCES
2: Historical Perspectives of Recreation &amp
Leisure Programming
RISE OF RECREATION AND LEISURE PROGRAMMING
EARLY INFLUENCES
THE INDUSTRIAL ERA: CHANGING SOCIAL AND CULTURAL CONDITIONS
Development of Parks and Open Spaces
Settlement House Movement
Recreation Facilities (Playgrounds, Fields Houses, and Swimming Pools)
Youth Service Organizations
TECHNOLOGY TRANSFER AND RECREATION AND LEISURE PROGRAMMING
KNOWLEDGE/TECHNOLOGY ERA
RISE OF THE CREATIVE CLASS
CHANGES IN PHILOSOPHICAL ORIENTATIONS TO SERVICE DELIVERY
Social Welfare Orientation
Service-for-All Orientation
Marketing Orientation
3: What Is a Recreation &amp
Leisure Service?
WHAT IS A SERVICE?
CHARACTERISTICS OF SERVICES AND MONITORING QUALITY.
BUILDING CUSTOMER LOYALTY AND CHARACTERICS OF CUSTOMER-SERVICE-ORIENTED RECREATION AND LEISURE ORGANIZATIONS
Handling Service Complaints
4: Organizing Community Resources
WHAT IS A COMMUNITY?
RECREATION AND LEISURE PROGRAMS AND SERVICES: A PART OF COMMUNITY LIFE
Environmentally Sensitive Practices
Community Attractiveness
Leisure, Social, and Cultural Programs
Programs That Provide Opportunities for Involvement of People
Heritage Management
COMMUNITY ORGANIZATION PRACTICES AND STRATEGIES
Social Planning as a Practice/Strategy
Community Development as a Practice/Strategy
Social Marketing as a Practice/Strategy
Social Action as a Practice/Strategy
Social Policy as a Practice/Strategy
5: Leader-Participant Interface
WHAT IS LEADERSHIP?
BASIC LEADERSHIP MODELS
Lewin, Lippitt, and White (1939) Studies
Ohio State Studies (1945)
University of Michigan Studies (1947)
Fiedler's Contingency Model of Leadership Effectiveness (1967)
Tannenbaum and Schmidt's Leadership Continuum (1973)
Tri-Dimensional Leader Effectiveness Model (1977)
Attribution Theory of Leadership (1977)
Transactional/Transformational Leadership (1978)
Hitt's Model of Leadership (1988)
Collaborative Leadership (1995)
Leader Presence (1996)
Servant Leadership (1996)
Authentic Leadership (2003)
TYPICAL DIRECT FACE-TO-FACE LEADERSHIP ROLES
WHY IS THE LEADER-PARTICIPANT INTERFACE
PROMOTING QUALITY SERVICES
DISTINCTIVE FEATURES OF QUALITY INTERACTIONS
Caring
Kindness
Being Genuine and Authentic
Sincerity
Active Listening
Positive Attitude
Cooperative Attitude
DISCUSSION QUESTIONS.
REFERENCES
6: Leisure &amp
Programming
LEISURE MODELS, THEORIES, AND PROGRAMMING
Theory of Flow
Liquid Leisure/Postmodern Leisure
Neulinger's Leisure Paradigm
Ontological Theories of Leisure
Theory of Anti-Structure and Holy Leisure
THE PROGRAM CONTINUUM
Direct Versus Indirect Program Continuum
Service Continuum Model
Serious Leisure Continuum
Core-Balanced Continuum
Casual-Highly Structured Continuum
APPROACHES TO PROGRAMMING
Traditional Approach
Expressed Desires/Identification of Need
Current/Best Practices Approach
Cafeteria Approach
Benefits-Based Approach
Human Services Approach
Symbolic Interaction
7: Diverse &amp
Marginalized Populations
CROSS-CULTURAL COMPETENCE IN RECREATION
CASE EXAMPLES OF RECREATION AND LEISURE
Homeless Populations
Poverty and Low-Income Populations
Racial-Ethnic Minority Populations
Lesbian, Gay, Bisexual, and Transgender
People With Disabilities
8: Program Benefits
WHAT ARE PROGRAM BENEFITS?
WHY IS A FOCUS ON BENEFITS IMPORTANT?
WHAT ARE THE TYPES OF BENEFITS?
Personal
Community
Psychological
Economic
Social
Environmental
Health
9: Participant-Centered Program Planning
PROGRAM ELEMENTS
Creating the Vision
Creating the Environment
Creating the Connection
PARTICIPANT-CENTERED PROGRAM PLANNING
Preprogram Design Elements
Program Planning Phase
Goals and Objectives
Program Design Elements
Program Implementation Elements
Program Evaluation and Quality Assurance.
PROGRAMMING CONSIDERATIONS
Age and Stage Programming
Cross-Contextual Programming
Preventive Programming
Intervention Programming
Transformational Programming
Programming as a Social Instrument
Community-Building Programming
Linear Versus Developmental Programming
Systematic Versus Humanistic Programming
Fantasy Programming
Escape Programming
Educationally Based Programming
Slow Versus Fast Programming
Active Versus Passive Programming
Aesthetic Programming
Entertainment Programming
Leisure as an End in Itself Programming
10: Needs Assessment
WHAT IS MEANT BY NEEDS ASSESSMENT?
WHY IS A NEEDS ASSESSMENT IMPORTANT?
WHAT IS A NEED? WHAT ARE INTERESTS?
WHAT ARE THE DIFFERENT TYPES OF NEEDS?
Felt Needs
Expressed Needs
Normative Needs
Comparative Needs
Creative Needs
WHAT ARE THE WAYS TO IDENTIFY NEEDS?
COLLECTING NEEDS ASSESSMENT DATA
11: Program Areas
WHAT IS A PROGRAM AREA?
PROGRAM AREA CATEGORIES
Dance
Drama
The Visual Arts
Crafts
The New Arts
Literary Activities
Self-Improvement/Educational Activities
Sports, Games, and Athletics
Aquatics
Outdoor Recreation/Education
Wellness/Fitness
Hobbies
Social Recreation
Volunteer Services
Travel and Tourism
PROGRAMS IN PLACES AND SPACES
Recreation Centers
Aquatic Centers
Parks
Community Gardens
Pet/Dog Parks
Playgrounds
Fit Parks
CASE STUDY: RECREATION AND LEISURE PROGRAMMING AT THE MAYO CLINIC
History and Description of Early Recreation and Leisure Programming at the Mayo Clinic
Contemporary Recreation and Leisure Programming at the Mayo Clinic
SUMMARY.
DISCUSSION QUESTIONS
12: Program Formats
WHAT IS A PROGRAM FORMAT?
TYPES OF PROGRAM FORMATS
Competitive
Drop-In or Open
Instructional
Club
Special Event
Workshop/Conference
Interest Group
Outreach
13: Program Promotion
WHAT IS PROGRAM PROMOTION?
WHAT ARE THE MAJOR TYPES OF PROGRAM PROMOTION?
Publicity
Sales Promotion
Advertising
Personal Selling/Contact
Public Relations
USE OF SOCIAL MEDIA IN PROMOTION OF RECREATION AND LEISURE SERVICES
METHODS AND PROCEDURES FOR PROMOTING SERVICES?
Newspapers: Print and Online
Other Printed Materials: Newsletters and Brochures
14: Technology &amp
WHAT ROLE DOES TECHNOLOGY PLAY IN THE PROGRAMMING PROCESS?
WHY IS TECHNOLOGY IMPORTANT TO PROGRAMMING?
IMPORTANT ELEMENTS WHEN APPLYING TECHNOLOGY TO PROGRAMMING
Technological Advancements in Program Design
Benefits of Digital Media on Recreation and Leisure Programs and Services
Participant Registration and Management, and Marketing and Promotion
15: Supervision
WHAT IS SUPERVISION?
SUPERVISORY ROLES AND FUNCTIONS
Recruitment of Staff
Hiring Staff
Directing Staff
Motivating and Promoting Morale
Rewarding Performance
Supervisors as Linking Pen
Handling Grievances
Development of Staff
Communicating Results
TYPES OF SUPERVISION
Direct Supervision
Indirect Supervision
General Supervision
COMMUNICATION
Diversity in the Workforce
MOTIVATION AND MORALE
Theories of Workplace Motivation
Teamwork and Group Work.
CONFLICT RESOLUTION AND PROBLEM SOLVING.
Notes:
Description based on publisher supplied metadata and other sources.
Part of the metadata in this record was created by AI, based on the text of the resource.
ISBN:
9781571678843
1571678840
OCLC:
1223091504

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