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Boost C++ application development cookbook : recipes to simplify your application development / Antony Polukhin.

Ebook Central College Complete Available online

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O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Polukhin, Antony, author.
Language:
English
Subjects (All):
C.
Physical Description:
1 online resource (433 pages)
Edition:
Second edition.
Other Title:
Boost C plus plus application development cookbook
Place of Publication:
Birmingham, [England] ; Mumbai, [India] : Packt Publishing, 2017.
System Details:
text file
Summary:
Learn to build applications faster and better by leveraging the real power of Boost and C++ About This Book Learn to use the Boost libraries to simplify your application development Learn to develop high quality, fast and portable applications Learn the relations between Boost and C++11/C++4/C++17 Who This Book Is For This book is for developers looking to improve their knowledge of Boost and who would like to simplify their application development processes. Prior C++ knowledge and basic knowledge of the standard library is assumed. What You Will Learn Get familiar with new data types for everyday use Use smart pointers to manage resources Get to grips with compile-time computations and assertions Use Boost libraries for multithreading Learn about parallel execution of different task Perform common string-related tasks using Boost libraries Split all the processes, computations, and interactions to tasks and process them independently Learn the basics of working with graphs, stacktracing, testing and interprocess communications Explore different helper macros used to detect compiler, platform and Boost features In Detail If you want to take advantage of the real power of Boost and C++ and avoid the confusion about which library to use in which situation, then this book is for you. Beginning with the basics of Boost C++, you will move on to learn how the Boost libraries simplify application development. You will learn to convert data such as string to numbers, numbers to string, numbers to numbers and more. Managing resources will become a piece of cake. You’ll see what kind of work can be done at compile time and what Boost containers can do. You will learn everything for the development of high quality fast and portable applications. Write a program once and then you can use it on Linux, Windows, MacOS, Android operating systems. From manipulating images to graphs, directories, timers, files, networking – everyone will find an interesting topic. Be sure that knowledge from this book won’t get outdated, as more and more Boost libraries become part of the C++ Standard. Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at http://www.PacktPub.com. If you purchased this book elsewhere, you can visit http://www.PacktPub.com/support and register to have the code file.
Contents:
Cover
Title Page
Copyright
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Table of Contents
Preface
Chapter 1: Starting to Write Your Application
Introduction
Getting configuration options
Getting ready
How to do it...
How it works...
There's more...
See also
Storing any value in a container/variable
Storing multiple chosen types in a container/variable
Using a safer way to work with a container that stores multiple chosen types
Returning a value or flag where there is no value
Returning an array from a function
Combining multiple values into one
Binding and reordering function parameters
Getting a human-readable type name
How to do it
Using the C++11 move emulation
Making a noncopyable class
Making a noncopyable but movable class
Using C++14 and C++11 algorithms
There's more.
See also
Chapter 2: Managing Resources
Managing local pointers to classes that do not leave scope
Getting started
Reference counting of pointers to classes used across functions
Managing pointers to arrays that do not leave scope
Reference counting of pointers to arrays used across functions
Storing any functional objects in a variable
Passing function pointer in a variable
Passing C++11 lambda functions in a variable
Containers of pointers
Do it at scope exit!
Initializing the base class by the member of the derived class
Chapter 3: Converting and Casting
Converting strings to numbers
Converting numbers to strings
Converting numbers to numbers
Converting user-defined types to/from strings.
How to do it...
Converting smart pointers
Casting polymorphic objects
Parsing simple input
Parsing complex input
Chapter 4: Compile-Time Tricks
Checking sizes at compile time
Enabling function template usage for integral types
Disabling function template usage for real types
Creating a type from a number
Implementing a type trait
Selecting an optimal operator for a template parameter
Getting a type of expression in C++03
Chapter 5: Multithreading
Creating a thread of execution
Syncing access to a common resource
Fast access to common resource using atomics
How it works.
There's more...
Creating work_queue class
Multiple-readers-single-writer lock
Creating variables that are unique per thread
Interrupting a thread
Manipulating a group of threads
Initializing a shared variable safely
There's more..
Locking multiple mutexes
Chapter 6: Manipulating Tasks
Before you start
Registering a task for an arbitrary data type processing
Making timers and processing timer events as tasks
Network communication as a task
Accepting incoming connections
Executing different tasks in parallel
Pipeline tasks processing
Making a nonblocking barrier
Storing an exception and making a task from it.
Getting ready
Getting and processing system signals as tasks
There is more...
Chapter 7: Manipulating Strings
Changing cases and case-insensitive comparison
Matching strings using regular expressions
Searching and replacing strings using regular expressions
Formatting strings using safe printf-like functions
Replacing and erasing strings
Representing a string with two iterators
Using a reference to string type
Chapter 8: Metaprogramming
Using type vector of types
Manipulating a vector of types
Getting a function's result type at compile time
Making a higher-order metafunction
Evaluating metafunctions lazily
See also.
Converting all the tuple elements to strings.
Notes:
Includes index.
Description based on online resource; title from PDF title page (ebrary, viewed September 25, 2017).
OCLC:
1004395121

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