My Account Log in

1 option

Mastering Android application development : take your Android knowledge to the next level with this advanced Android application guide, which shows you how to make even better Android apps that users will love / Antonio Pachón Ruiz.

Ebook Central College Complete Available online

View online
Format:
Book
Author/Creator:
Ruiz, Antonio Pachón, author.
Series:
Community experience distilled.
Community experience distilled
Language:
English
Subjects (All):
Android (Electronic resource).
Android (Electronic resource)--Handbooks, manuals, etc.
Application software--Development.
Application software.
Application software--Design.
Physical Description:
1 online resource (298 p.)
Edition:
1st ed.
Place of Publication:
Birmingham : Packt Publishing, 2015.
Language Note:
English
Biography/History:
Pachon Antonio: Contacted on - 9-7-18 for a video course on Flutter
Summary:
Learn how to do more with the Android SDK with this advanced Android Application guide which shows you how to make even better Android apps that users will loveKey Features1. Learn how to design and build better Android apps to reach new users2. Explore the latest features and tools in the Android SDK that will help you become a better developer3. From concurrency to testing – through to adding adverts and billing, this book ties together every element to help you deliver a high-quality Android application on Google PlayBook DescriptionThere are millions of Android apps out there for people to download – how do you make sure yours has the edge? It’s not always about innovation and ideas – the most successful apps are those that are able to satisfy customer demands – they’re the ones that look the best, the fastest, and the easiest and most intuitive to use. This book shows you how to create Android applications that do precisely that – it has been designed help you consider and answer those questions throughout the development process, so you can create applications that stand out against the crowd. Learn how to create exemplary UIs that contribute to a satisfying user experience through the lens of Material Design, and explore how to harness the range of features within the Android SDK to help you. Dive deeper into complex programming concepts and discover how to leverage concurrency and navigate memory management and image handling. You’ll also find further guidance on testing and debugging so you can guarantee that your application is reliable and robust for users. Beyond this you’ll find out how to extend your app and add greater functionality, including notifications, location services, adverts and app billing (essential if you want to properly monetize your creation!). To make sure you have confidence at every stage in the process, the book also shows you how to release your app to the Play store – to make sure your maximising your efforts to create a popular Android application! What you will learnCreate an Android project with Android M featuresDesign the basic navigation for our app using the UI componentsSet up a cloud-based platform and store data on itImplement programming patterns such as Singleton and Observer to maintain your project code for future useDisplay lists and grids using Android RecyclerViewImplement user interface components and make your app look professionalHandle, download, and store images along with memory managementCreate the database and content providers to perform read-write operationsAdd notifications to the app and analytics to track the user's usageShow a Google map view on your appConfigure minify to obfuscate the codeAdd adverts and create products for purchase in your appWho this book is forMastering Android Application Development is intended for Android developers that want insight on and guidance through the steps they need to take to give their creations the edge in a competitive market.
Contents:
Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started; Introducing Material Design; Introducing Android 6 Marshmallow; Runtime permissions; Power-saving optimizations; Text selection; Fingerprint authentication; Direct share; Creating MasteringAndroidApp; Getting the tools ready; Summary; Chapter 2: Designing Our App; Selecting an app-navigation pattern; Basic structure; The dashboard pattern; The sliding panel; Tabs; Fragments; Understanding the importance of fragments; The Fragment Manager; Fragments stack
ViewPagerAdapter; Sliding tabs; Customizing tabs; Transitions; Summary; Chapter 3: Creating and Accessing Content from the Cloud; Creating your own cloud database; Parse; Adding the Parse SDK to our project; Android's Application class; Creating the database; Storing and consuming content from Parse; Storing content; Consuming content; Displaying content; Google Volley and OkHttp; Google Volley; OkHttp; A lightning-fast network; JSON and Gson; Summary; Chapter 4: Concurrency and Software Design Patterns; Concurrency in Android; Handlers and threads; Introducing AsyncTasks
Understanding servicesA type of service - IntentService; Introducing loaders; The importance of patterns; The singleton pattern; Singleton in the Application class; The Observer pattern; Introducing the Adapter pattern; Summary; Chapter 5: Lists and Grids; Starting with lists; Using ListViews with built-in views; Creating a custom Adapter; Recycling views; Applying the ViewHolder pattern; Introducing RecyclerView; Using list, grid, or stack; Implementing RecyclerView; Clicking on RecyclerView items; Summary; Chapter 6: CardView and Material Design; CardView and UI design tips
Introducing CardViewDesign-time layout attributes; Working with custom fonts in Android; The design support library; Introducing TabLayout; Toolbar, action bar, and app bar; Adding motion with CoordinatorLayout; Back navigation and up navigation; Summary; Chapter 7: Image Handling and Memory Management; Downloading images; The traditional way of downloading images; Downloading images with Volley; Introducing Picasso; Mastering images; Vector drawables; Animating with AnimatedVectorDrawable; Working with the nine patch; Memory management; Detecting and locating leaks; Preventing leaks
Activity and context referencesUsing WeakReference; Summary; Chapter 8: Databases and Loaders; Creating the database; The database contract; The database open helper; Database Access Object; Performing a query; Using a raw query; Introducing cursors; Content providers; Sync database with UI; Implementing CursorLoader; RecyclerView and CursorAdapter; Introducing pull to refresh with SwipeRefreshLayout; Summary; Chapter 9: Push Notifications and Analytics; Push notifications; Sending and receiving notifications using GCM; Push notifications with Parse; Using NotificationCompat
The importance of analytics
Notes:
Includes index.
Description based on online resource; title from PDF title page (ebrary, viewed January 4, 2016).
ISBN:
9781785887628
1785887629
OCLC:
1477149289

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account