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Weaving Fire into Form / Aspirations for Tangible and Embodied Interaction / Brygg Ullmer, Orit Shaer, Ali Mazalek, Caroline Hummels.
- Format:
- Book
- Author/Creator:
- Ullmer, Brygg, author.
- Series:
- ACM books - Collection 2 ; #44.
- ACM books, 2374-6777 ; #44
- Language:
- English
- Subjects (All):
- Weaving Fire into Form (Computer Science).
- Genre:
- Electronic books.
- Physical Description:
- 1 online resource (xxxiv, 520 pages) LuaTEX
- Edition:
- First Edition
- Place of Publication:
- [New York, NY, USA] : Association for Computing Machinery; [2022].
- System Details:
- Mode of access: World Wide Web
- System requirements: Adobe Acrobat Reader
- Contents:
- Vignettes
- Foreword
- At the Seashore
- Origin-MIT Media Lab, 1995
- Abacus
- Orrery
- Closing
- Remarks
- Introduction
- On Names, Sister Communities, and Broader Relevance
- On Aspirations
- Acknowledgments
- 1 Tangible and Embodied Interaction
- 1.1 Early Examples
- 1.2 Beginning to Generalize
- 1.3 More Recent Examples
- 1.4 Reprise
- 1.5 Enodia Tangibles
- 1.6 Structure of the Remaining Chapters
- 2 TEI in the Wild
- 2.1 Learning
- 2.2 Social Connectedness and Engagement
- 2.2 Implementations
- 2.3 Health and Wellbeing
- 2.4 Summary
- 3 Framing TEI
- 3.1 Broader Research Context
- 3.2 Unifying Frameworks for Post-WIMP Interactions
- 3.3 Conceptualization of TEI
- 3.4 Extending the Playfield of TEI: Pushing Boundaries and Changing Paradigms
- 3.5 Summary
- 4 Theories of Embodiment
- 4.1 Introduction
- 4.2 Thinking with Things
- 4.3 Theoretical Foundations
- 4.4 Implications for TEI
- 4.5 Moving Forward
- 4.6 Summary
- 5 Mediating Technologies
- 5.1 Introduction
- 5.2 On "mediating" and "mediation"
- 5.3 In Practice (with Principle): An Example System
- 5.4 Sensing
- 5.5 Displays and Actuation
- 5.6 Displays
- 5.7 Actuation
- 5.8 Computation and Communication
- 5.9 Fabrication
- 5.10 Technology Toolkits
- 5.11 Summary
- 6 Aesthetics of TEI
- 6.1 Introducing Aesthetics of Interaction
- 6.2 Variety of Possibilities, Invitations, and Appropriation of TEI
- 6.3 The Person(s) Interacting
- 6.4 Designing Devices to Evoke Aesthetics of Interaction
- 6.5 Design Principles
- 6.6 Summary
- 7 Evaluating TEI
- 7.1 User Interaction Perspective
- 7.2 Cognitive Perspective
- 7.3 Technical Perspective
- 7.4 Arts Perspective
- 7.5 Philosophical Perspective
- 7.6 Summary
- 8 Paths Forward: Aspirations for TEI
- 8.1 Deep Engagement with Societal Challenges and Changing Paradigms
- 8.2 Synergies Across Scientific, Technical, and Art+Design
- 8.3 Socio-culturally Embedded TEI Community
- 8.4 Summary
- 9 Summary
- 9.1 3D HELPS: 3D Health Emergency Learning and Preparedness Supports
- 9.2 Understanding and Enhancing Working from Home
- 9.3 Learning Together at a Distance
- 9.4 New Prospects for Outdoor Engagement, Hybrid Fabrication/Interaction Spaces, and Cyberphysical Editions
- 9.5 Future Outlook
- Appendix A Appendices
- A.1 Enodia Tangibles
- A.2 LAVA
- A.3 Design Guidelines
- A.4 Broader Perspectives on Implementation and Mediation
- Authors Cited
- Years of Referenced Manuscripts
- Bibliography
- Authors' Biographies
- Index
- Other Format:
- Print version:
- ISBN:
- 3544564
- 9781450397704
- 9781450397681
- Access Restriction:
- Restricted for use by site license.
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