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Information experience and information literacy : 8th European Conference on Information Literacy, ECIL 2023, Kraków, Poland, October 9-12, 2023, Revised Selected Papers. Part I / Serap Kurbanoğlu [and 8 more], editors.
- Format:
- Book
- Conference/Event
- Author/Creator:
- EUROPEAN CONFERENCE ON INFORMATION LITERACY (8TH:
- Conference Name:
- European Conference on Information Literacy (8th : 2023 : Kraków, Poland)
- Series:
- Communications in computer and information science ; 2042.
- Communications in Computer and Information Science ; 2042
- Language:
- English
- Subjects (All):
- Information literacy--Congresses.
- Information literacy.
- Physical Description:
- 1 online resource (251 p.).
- Other Title:
- ECIL 2023
- Place of Publication:
- Cham : Springer, 2024.
- Contents:
- Intro
- Preface
- Organization
- Contents - Part I
- Contents - Part II
- Algorithms, Artificial Intelligence and Information Literacy
- Algorithms, Digital Literacies and Democratic Practices: Perceptions of University Librarians
- 1 Introduction
- 2 Literature Review
- 2.1 Algorithms and Algorithmic Culture
- 2.2 Conceptualizing Algorithmic Literacy
- 2.3 Information Literacy, Libraries and Democratic Practices
- 3 Methodology
- 4 Findings
- 4.1 Digital Literacies and the Practices of Librarians
- 4.2 Understanding Algorithmic Culture
- 4.3 Re-thinking Democratic Processes
- 5 Discussion
- 5.1 Digital Literacies and the Ethos of the University
- 5.2 Not Understanding Algorithms
- 5.3 Democratic Processes, Pessimism and Optimism
- 6 Conclusion
- References
- Using Early Responses to Wikipedia and Google to Consider ChatGPT
- 2 Background
- 3 Methods
- 3.1 Limitations
- 4 Findings and Discussion
- 4.1 Learning the Tools
- 4.2 Impacts on Librarianship
- 4.3 Pedagogical Approaches
- 4.4 Evolving Services, Changing Contexts
- 4.5 Key Differences from Generative AI
- 5 Conclusions
- References
- Trust, but Verify: Students' Reflections on Using Artificial Intelligence in Written Assignments
- 2 Theoretical and Empirical Background
- 4 Results
- 5 Discussion and Conclusions
- Improving STEM Competences by Using Artificial Intelligence to Generate Video Games Based on Student Written Stories
- 2 A Model Based on the Literacy and Competences
- 3 A Research Overview of STEM in Non-STEM Domains
- 4 Challenges of Artificial Intelligence in Education (AIEd) - A Shift Forward
- 5 Methodology and the Results of the Preliminary Research
- 6 Gamification Model
- 7 Conclusion
- Artificial Intelligence and Information Literacy: Hazards and Opportunities
- 2 The Costs of AI Systems
- 2.1 Large Language Models' Epistemology
- 2.2 State Actors Weaponizing AI
- 2.3 Advocacy for Regulation and Transparency of AI Systems
- 3 AI and Pedagogy: Possible Benefits
- 3.1 AI Opening New Avenues for Student Learning
- 3.2 IL Theory, Pedagogy, and AI
- 4 Conclusion
- Data literacy and Digital Literacy
- Telling Data Stories, the Way Averroes Wrote His Commentaries - A Three-Level Approach to Facilitate Data-Driven Decision Making
- 2 Context
- 2.1 Data Stories
- 2.2 The Reciprocal Benefit of Data Stories and Data Literacy
- 2.3 Averroes and His Commentaries
- 2.4 Adaptation
- 3 Application
- 3.1 The Projects VIDAS and MIDAS
- 3.2 Data Sets
- 3.3 Results
- 4 Conclusions
- Data Literacy in Public Libraries in Croatia: An Empirical Study
- 2 Data Literacy
- 3 Research Study
- 3.1 Method and Sample
- 5 Discussion
- Notes:
- 6 Conclusion
- Includes author index.
- Electronic reproduction. Ipswich, MA Available via World Wide Web.
- Online resource; title from PDF title page (SpringerLink, viewed February 14, 2024).
- Other Format:
- Print version: Kurbano Information Experience and Information Literacy
- ISBN:
- 9783031530012
- 3031530012
- Publisher Number:
- 99995921244
- Access Restriction:
- Restricted for use by site license.
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