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2023 IEEE Gaming, Entertainment, and Media Conference (GEM) / IEEE.
- Format:
- Book
- Author/Creator:
- Institute of Electrical and Electronics Engineers, author, issuing body.
- Language:
- English
- Subjects (All):
- User interfaces (Computer systems).
- Physical Description:
- 1 online resource
- Other Title:
- 2023 IEEE Gaming, Entertainment, and Media Conference
- Place of Publication:
- IEEE
- [Place of publication not identified] : IEEE, 2023.
- Contents:
- A Systematic Review of Caribbean Digital Serious Games for Education
- VR Rhythm Game Featuring Audience Participation
- Courting Contraceptives A Sexual Health Dating-Sim for College-Aged Players Who Menstruate
- Analyzing Viewer Motivations and Engagement in Game Live Streaming Through Eye Tracking
- Volumetric Kombat: a Case Study on Developing a VR Game with Volumetric Video
- Gamified Digital Intervention to Ameliorate the Aptitude of Exposure Therapy for OCD
- Digital Preservation of Experiences in Virtual Worlds: Using Metaverse Worlds to Preserve VR Research Worlds
- Visualization of Brain States by EEG Signals Measured During VR Gameplay for Evaluation of VR Games
- The Digital Comic as a Study Tool for Caribbean Computer Science Students: A Pilot Study
- Automated Difficulty Assessment Model for Platformer Games: A Comprehensive Approach.
- Notes:
- Description based on publisher supplied metadata and other sources.
- ISBN:
- 9798350315400
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