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Creative Motion Mastery with Adobe after Effects : Learn the Ins and Outs of Motion Graphics, Post-Production, Rotoscoping, and VFX / Vishu Aggarwal.
- Format:
- Book
- Author/Creator:
- Aggarwal, Vishu, author.
- Language:
- English
- Subjects (All):
- Video games--Development.
- Video games.
- Video games--Programming.
- Physical Description:
- 1 online resource (332 pages)
- Edition:
- First edition.
- Distribution:
- London : Bloomsbury Publishing (UK), 2025.
- Place of Publication:
- Birmingham : Packt Publishing, 2024.
- System Details:
- text file HTML
- Summary:
- Discover the top tricks and techniques to make the most of Adobe After Effects and elevate your graphics design skills by creating real-world projects with this comprehensive illustrated guide Key Features Master After Effects through hands-on engagement with small projects, following the best practices Leverage the settings and uncover hidden options in After Effects to optimize your workflow Acquire skills and techniques that will set you apart from other graphic designers Purchase of the print or Kindle book includes a free PDF eBook Book Description Visual effects and motion graphics are everywhere, shaping the film, TV, games, websites, and application landscape. Navigating a field this complex and ever-expanding demands more than mere familiarity with tools; you need to stand out to get ahead. Creative Motion Mastery with Adobe After Effects is the definitive guide that not only equips you with the essential skills to distinguish yourself, but also takes you through real projects that you can add to your portfolio. Guided by a hands-on learning approach, you'll master the UI, workflow, and diverse projects such as text animation, shape layers, and rotoscoping. With this newfound knowledge, you'll take your graphic design and post-production skills to the next level using chroma keying, particle simulations, and 2D and 3D tracking. You'll progress faster than someone taking a formal course in Adobe After Effects! And it's not all about creating; you'll import graphics from Illustrator and Photoshop and apply post-production effects to give them a new life. Finally, you'll discover how seamlessly you can export and manage your projects, ensuring end-to-end coverage of all you need. By the end of the book, you'll have a thorough understanding of Adobe After Effects, equipped with the skills and practice you need to propel your career in graphic design. What you will learn Create and customize text layers, including text animations, using shape layers Enhance projects with audio elements and apply audio effects to shape layers Develop editable motion graphics templates for Premiere Pro Implement color correction and grading techniques to enhance footage in projects Use rotoscoping to remove and mask objects seamlessly Generate realistic effects such as rain, fire, and smoke using particle simulations Master the art of compositing through Chroma Keying Get to grips with 2D and 3D tracking for seamless element integration Who this book is for This book is for graphic designers, UX and UI designers, e-learning designers, motion graphics artists, video editors, and VFX artists. A fundamental grasp and minimal experience with After Effects will help you follow long the concepts covered in this book. Additionally, familiarity with Illustrator and Photoshop will provide an added advantage.
- Contents:
- Cover
- Title Page
- Copyright and credits
- Contributors
- Table of Contents
- Preface
- Part 1: Working with Motion Graphics
- Chapter 1: Getting to Know the User Interface and Workflow
- Technical requirements
- Customizing the user interface
- Saving an After Effects project
- Importing media files
- Creating compositions and keyframes
- Working with the Timeline panel and layer properties
- Trimming composition duration
- Working with text and animations
- Rendering the composition
- Optimizing After Effects' performance
- Summary
- Chapter 2: Applying Effects and Presets to Create Animated Graphics
- Importing footage
- Previewing presets
- Applying presets
- Precomposing
- Modifying the preset
- Chapter 3: Deep-Dive into Text Animations
- Opening the project and creating the text layer
- Styling text using the Character and Paragraph panels
- Working with text animation
- Saving animation as a preset
- Using multiple text animators
- Offset animation
- Working with the Wiggly Selector
- Animating text on a path
- Adding motion blur
- Chapter 4: Animating Shape Layers
- Creating shape layers
- Exploring shape tools
- Creating a funnel shape
- Working with Bezier paths
- Creating the bottom section of the funnel
- Creating text layers
- Animating shape and text layers
- Creating an info chart
- Creating a bar graph line
- Using Null for vertex points of Shape layers
- Animating the info chart
- Merging the compositions
- Creating a transition between compositions
- Chapter 5: Adding Motion to Photoshop and Illustrator Graphics
- Creating a master composition
- Importing Illustrator and Photoshop files
- Importing Illustrator files.
- Importing Adobe Photoshop files
- Setting up the workout composition for animation
- Fixing anchor points
- How to convert Illustrator layers into shape layers
- Parenting and linking layers
- Animating the workout composition
- Animating the hand layers
- Animating the head and eye layers
- Animating the text layer
- Animating the Body layer
- Using the Graph Editor to refine the animation
- Working with expressions
- Animating the Instagram Post 2 composition
- Animating graphic layers
- Animating shape layers
- Using track matte to reveal the image
- Converting a Photoshop text layer to an After Effects text layer for animation
- Combining compositions in a master composition
- Chapter 6: Creating Motion Graphic Templates for Premiere Pro
- Setting up the project
- Building the Media Opener composition
- Creating a background
- Creating the Media Template placeholder layer
- Adding text placeholders
- Adding a line graphic
- Animating the Line shape
- Adding common control
- Working with Essential Graphics
- Exporting the template
- Previewing the template in Premiere Pro
- Part 2: Post-Production and Visual Effects
- Chapter 7: Color Correction and Color Grading
- Opening up the project
- Removing a color cast
- Viewing Lumetri Scopes
- Changing the tone of the footage
- Basic corrections
- Curve adjustment
- Color wheels
- Vignette
- Secondary color adjustments
- Color lookup tables
- Chapter 8: Rotoscoping and Mask Tracking Techniques
- What is rotoscoping?
- Using Roto Brush for rotoscoping
- Roto Brush settings
- Freezing the Roto Brush tool
- Adding background effects
- Adding text
- Working with mask tracking and Content-Aware
- Creating the mask.
- Mask tracking
- Working with Content-Aware
- Chapter 9: Chroma Keying
- Using the Keylight (1.2) effect for chroma keying
- Why do we use a green or blue color for chroma keying?
- Fine-tuning the screen matte
- Foreground color correction
- Changing the background
- Improving the composite by using CC Light Rays
- Adding the 4-Color Gradient effect
- Chapter 10: Working with Particle Simulations
- Using the Foam effect to create a snow effect
- Creating rain and drizzle simulations
- Adding the rain simulation
- Adding the Drizzle simulation
- Creating fire and smoke simulations
- Adding a smoke simulation
- Adding a fire simulation
- Part 3: 2D and 3D Tracking, and Rendering
- Chapter 11: Working with 2D and 3D Tracking
- Using single-point tracking
- Working with four-point tracking
- Time Stretch
- Perspective tracking
- Using 3D camera tracking
- Adding graphics
- Chapter 12: Exporting and Managing Projects
- What is a format and a codec?
- Opening up a project
- Exporting using the Render Queue
- Exporting using Adobe Media Encoder
- Archiving a project
- Index
- Other Books You May Enjoy.
- Notes:
- Includes index.
- ISBN:
- 9781804610886
- 1804610887
- OCLC:
- 1420908406
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