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Playing the Middle Ages : pitfalls and potential in modern games / edited by Robert Houghton.
Van Pelt Library GV1469.34.H57 P53 2023
Available
- Format:
- Book
- Series:
- New directions in medieval studies
- Language:
- English
- Subjects (All):
- Middle Ages in video games.
- Board games--Design.
- Board games.
- Video games--Design.
- Video games.
- Fantasy games--Design.
- Fantasy games.
- Physical Description:
- xi, 270 pages : illustrations ; 24 cm.
- Place of Publication:
- London, UK ; New York, NY ; Dublin, Ireland : Bloomsbury Academic, 2023.
- Summary:
- 'The Middle Ages have provided rich source material for physical and digital games from Dungeons and Dragons to Assassin's Creed. This volume addresses the many ways in which different formats and genre of games represent the period. It considers the restrictions placed on these representations by the mechanical and gameplay requirements of the medium and by audience expectations of these products and the period. It highlights innovative attempts to overcome these limitations through game design and play.' -- Details from publisher.
- Notes:
- Includes bibliographical references and index.
- ISBN:
- 9781350242883
- 1350242888
- OCLC:
- 1393178511
- Publisher Number:
- 99995352566
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