My Account Log in

1 option

Filming the fantastic with virtual technology : filmmaking on the digital backlot / Mark Sawicki and Juniko Moody.

Van Pelt Library TR860 .S29 2020
Loading location information...

By Request Item cannot be checked out at the library but can be requested.

Log in to request item
Format:
Book
Author/Creator:
Sawicki, Mark, author.
Moody, Juniko, 1957- author.
Language:
English
Subjects (All):
Digital cinematography.
Image processing--Digital techniques.
Image processing.
Cinematography--Special effects.
Cinematography.
Computer animation.
Physical Description:
xi, 219 pages : illustrations (some color) ; 25 cm
Place of Publication:
London ; New York : Routledge/Taylor & Francis Group, 2020.
Summary:
"This book brings fantasy storytelling to a whole new level by providing an in-depth insight into the tools used for virtual reality, augmented reality, 360 cinema and motion capture in order to repurpose them to create a virtual studio for filmmaking. Gone are the long days and months of post before seeing your final product. Composites and CG characters can now be shot together as fast as a live action show. Using off the shelf software and tools, authors Mark Sawicki and Juniko Moody document the set up and production pipelines of the modern Virtual/MoCap studio. They reveal the procedures and secrets for making movies in virtual sets. The high-end technology that enabled the creation of films such as Lord of the Rings, Avatar and the Jungle Book, is now accessible for smaller, independent production companies. Do you want your actors to perform inside of an Unreal Game Engine set and interact with the environment? Do you want to be able to put your live action camera on a jib or dolly and move effortlessly through both a live action and virtual space together? Do you want live performers interacting with Giants, Elves and other creatures manipulated by motion capture in real time? This book discusses all of these scenarios and more, showing readers how to create high quality virtual content using alternative, cost-effective technology. Tutorials, case studies and project breakdowns provide essential tips on how to avoid and overcome common pitfalls, making this book an indispensable guide for both beginners to create virtual backlot content and more advanced VFX users wanting to adopt best practices when planning and directing Virtual productions with Reality® software and Performance Capture equipment such as Qualysis"-- Provided by publisher.
Contents:
Chapter 1. The first magicians
Chapter 2. A brief history of computer graphics
Chapter 3. Performance capture
Chapter 4. Camera tracking
Chapter 5. Under the hood of the Reality Engine Compositing System
Chapter 6. Making a storyboard with Unreal Engine
Chapter 7. Compositing fundamentals
Chapter 8. Production considerations
Chapter 9. Creating photo-real environments
Chapter 10. So you don't have a million dollars
Chapter 11. Production case study
Chapter 12. Virtual reality: indistinguishable from magic.
Notes:
Includes index.
Other Format:
Online version: Sawicki, Mark, 1956- Filming the fantastic with virtual technology
ISBN:
9780367354220
0367354225
9780367354213
0367354217
OCLC:
1117310469
Publisher Number:
99994716809

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account