My Account Log in

1 option

Crames : creative games to help children learn to think and problem solve (in only 5 minutes a day!) / Ashley McCabe Mowat.

EBSCOhost Academic eBook Collection (North America) Available online

View online
Format:
Book
Author/Creator:
McCabe Mowat, Ashley.
Language:
English
Subjects (All):
Creative thinking.
Educational games.
Physical Description:
1 online resource (42 p.)
Edition:
1st ed.
Place of Publication:
[Luton] : Brilliant Publications, 2013.
Language Note:
English
Summary:
CRAMES are practical, easy-to-use creative games that get children thinking creatively. The stimulating trigger questions develop problem solving and creative thinking skills in activities that take as little as five minutes a day. No preparation is needed, just the willingness to think creatively. Trigger questions range from 'What if the sea turned everything it touched red?' and 'How many things can you think of that squeak?' to 'How is a museum like a story?' and 'Would you rather be a p...
Contents:
Cover; Front Matter; Title Page; Crames; What if?; Give me five; Flow; Link; Stance balance perception; Stance...; Balance...; Perception...; Invent and improve; Invent...; Improve... how could you improve...; Improve...; Back Matter; Also Available
Notes:
Description based upon print version of record.
Description based on online resource; title from PDF title page (ebrary, viewed December 27, 2013).
ISBN:
0-85747-076-0
0-85747-075-2

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account