1 option
Transnational play : piracy, urban art, and mobile games / Anne-Marie Schleiner.
- Format:
- Book
- Author/Creator:
- Schleiner, Anne-Marie, 1970- author.
- Series:
- Games and play (Amsterdam, Netherlands)
- Games and play
- Language:
- English
- Subjects (All):
- Video games.
- Games--Data processing.
- Games.
- Mobile games.
- Physical Description:
- 1 online resource (182 pages) : digital, PDF file(s).
- Place of Publication:
- Amsterdam : Amsterdam University Press, 2020.
- Summary:
- Transnational Play makes a case for approaching gameplay as a global industry and set of practices that also includes diverse participation from players and developers located within the global South, in nations outside of the First World. Such participation includes gameplay in cafes, games for regional and global causes like environmentalism, piracy and cheats, localization, urban playful art in Latin America, and the development of culturally unique mobile games. This book offers a reorientation of perspective on global play, while still acknowledging geographically distributed socioeconomic, racial, gender, and other inequities. Over the course of the inquiry, which includes a chapter dedicated to the cartography of the mobile augmented reality game Pokémon Go, the author develops a theoretical line of argument critically informed by gender studies and intersectionality, post-colonialism, geopolitics, and game studies. This book looks at who develops, localizes, and consumes games, problematizing play as a diverse and contested transnational domain.
- Contents:
- Tilting the axis of global play: from East/West to South/North
- Venues for ludoliteracy: arcades, game cafes, and street pirates
- The free-to-play time of women in Brazil: localized mobile and casual games
- Ludic recycling in Latin American art : from remixing the city to sampling nature
- The geopolitics of Pokemon Go : navigating bordering cities with a mobile augmented reality game map
- The absence of the oppressor : games for change and Californian happiness engineers
- Game studios in Southeast Asia : from outsourced to culturally customized games
- Conclusion : play privilege.
- Notes:
- Title from publisher's bibliographic system (viewed on 20 Nov 2020).
- Includes bibliographical references (pages [169]-178) and index.
- ISBN:
- 1-003-70866-8
- 90-485-6159-0
- 90-485-4394-0
- 9781003708667
- OCLC:
- 1176192967
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.