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The wild world of gaming culture / by Arie Kaplan.

EBSCOhost Ebook Public Library Collection - North America Available online

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Format:
Book
Author/Creator:
Kaplan, Arie, author.
Series:
Shockzone. Games and gamers.
Shockzone. Games and gamers
Language:
English
Subjects (All):
Video games--Social aspects.
Video games.
Physical Description:
1 online resource (32 pages) : illustrations.
Edition:
1st ed.
Place of Publication:
Minneapolis : Lerner Publications Company, [2014]
Language Note:
English
Summary:
Just how dedicated can gamers be? Video games inspire people to write fan fiction, draw characters, and even dress up in costume to act out video game scenes. Read this book and dive into gaming culture. Whether you like to read comics, write stories, perform in plays, make music, create movies, or dress up in wacky outfits, video gaming culture has got something for everyone!
Contents:
Cover
Title Page
Copyright Page
Table Of Contents
A Wild World
Multiplayer Gaming: Real Friends, Virtual Worlds
Video Game Competitions: Gaming For Cash
Video Game Trade Shows: Showing Off
Fan Fiction: Expanding The Universe
Cosplay: Dressed To Impress
Gaming Web Series
Gaming TV Shows: Games On The Small Screen
Video Game Movies: Games On The Big Screen
Gaming Comics: Graphic Novels With Great Graphics
Key Dates In Gaming Culture
Further Information
Index
Photo Acknowledgments
Back Cover.
Notes:
Includes index.
Description based on print version record.
ISBN:
1-4677-1784-3

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