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The wild world of gaming culture / by Arie Kaplan.
- Format:
- Book
- Author/Creator:
- Kaplan, Arie, author.
- Series:
- Shockzone. Games and gamers.
- Shockzone. Games and gamers
- Language:
- English
- Subjects (All):
- Video games--Social aspects.
- Video games.
- Physical Description:
- 1 online resource (32 pages) : illustrations.
- Edition:
- 1st ed.
- Place of Publication:
- Minneapolis : Lerner Publications Company, [2014]
- Language Note:
- English
- Summary:
- Just how dedicated can gamers be? Video games inspire people to write fan fiction, draw characters, and even dress up in costume to act out video game scenes. Read this book and dive into gaming culture. Whether you like to read comics, write stories, perform in plays, make music, create movies, or dress up in wacky outfits, video gaming culture has got something for everyone!
- Contents:
- Cover
- Title Page
- Copyright Page
- Table Of Contents
- A Wild World
- Multiplayer Gaming: Real Friends, Virtual Worlds
- Video Game Competitions: Gaming For Cash
- Video Game Trade Shows: Showing Off
- Fan Fiction: Expanding The Universe
- Cosplay: Dressed To Impress
- Gaming Web Series
- Gaming TV Shows: Games On The Small Screen
- Video Game Movies: Games On The Big Screen
- Gaming Comics: Graphic Novels With Great Graphics
- Key Dates In Gaming Culture
- Further Information
- Index
- Photo Acknowledgments
- Back Cover.
- Notes:
- Includes index.
- Description based on print version record.
- ISBN:
- 1-4677-1784-3
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