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Invent a game! and more coding & strategy challenges / Megan Borgert-Spaniol ; consulting editor, Diane Craig, M.A./reading specialist.
- Format:
- Book
- Author/Creator:
- Borgert-Spaniol, Megan.
- Series:
- Super simple makerspace STEAM challenge.
- Super Simple Makerspace STEAM Challenge
- Language:
- English
- Subjects (All):
- Coding theory--Juvenile literature.
- Coding theory.
- Computer programming--Juvenile literature.
- Computer programming.
- Games and technology--Juvenile literature.
- Games and technology.
- Computers and children--Juvenile literature.
- Computers and children.
- Technology--Juvenile literature.
- Technology.
- Mathematics--Juvenile literature.
- Mathematics.
- Physical Description:
- 1 online resource (32 pages) : color illustrations.
- Edition:
- 1st ed.
- Place of Publication:
- Minneapolis : Abdo Publishing, a division of ABDO, [2021]
- Summary:
- This book teaches young readers how to collaborate with others as they take on four coding and strategy challenges, including creating their own secret code and designing a board game. Aligned to Common Core Standards and correlated to state standards. A glossary is also included.
- Contents:
- Become a maker
- Challenge : coding & strategy
- Challenge extended
- Gather your materials
- Real coding & strategy challenges
- Challenge accepted!
- Challenge 1 : super cipher
- Challenge 2 : scratch animation
- Challenge 3 : maze algorithm
- Challenge 4 : game design
- How did you do?
- Get inspired
- Helpful hacks
- Problem-solving
- A new day, a new challenge.
- Notes:
- Description based on publisher supplied metadata and other sources.
- ISBN:
- 9781098213299
- 1098213297
- OCLC:
- 1227321316
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