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The crazy careers of video game designers / Arie Kaplan.
- Format:
- Book
- Author/Creator:
- Kaplan, Arie, author.
- Series:
- Shockzone. Games and gamers.
- Shockzone. Games and gamers
- Language:
- English
- Subjects (All):
- Video games--Design--Vocational guidance.
- Video games.
- Video games industry--Vocational guidance.
- Video games industry.
- Physical Description:
- 1 online resource (32 pages) : illustrations.
- Edition:
- 1st ed.
- Place of Publication:
- Minneapolis : Lerner Publications, [2014]
- Language Note:
- English
- Summary:
- You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.
- Contents:
- Cover
- Title Page
- Copyright Information
- Table Of Contents
- From Playing Hard To Working Hard
- Game Designer: The Grand Planner
- Level Designer: Where Are We Going?
- Combat Designer: Everyone Behave!
- Game Writer: Tell Me A Story
- Sound Designer: Can You Hear Me Now?
- Programmer: Writing In Code
- Environment Artist: Let's Do A Background Check
- Character Artist: What A Character!
- Rigger: Pulling The Strings
- Animator: Putting Things In Motion
- Quality Assurance: Testing, 1, 2, 3
- Quick Facts About Video Game Careers
- Further Information
- Index
- Photo Acknowledgments
- Back Cover.
- Notes:
- Bibliographic Level Mode of Issuance: Monograph
- Includes bibliographical references (page 30) and index.
- Description based on print version record.
- ISBN:
- 1-4677-1782-7
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