2 options
Virtual engineering / edited by J. Cecil.
- Format:
- Book
- Language:
- English
- Subjects (All):
- Engineering--Computer simulation.
- Engineering.
- Virtual reality.
- Physical Description:
- 1 online resource (160 p.)
- Edition:
- 1st ed.
- Place of Publication:
- [New York, N.Y.] (222 East 46th Street, New York, NY 10017) : Momentum Press, 2010.
- Language Note:
- English
- Summary:
- The book presents a cross section of innovative practices and approaches in the broad area of Virtual Engineering. The intended audience includes researchers and practitioners in academia and industry who have interests in the following approaches and technologies: Virtual Reality based prototyping techniques, Collaborative Engineering, Virtual Teaming approaches, Virtual Reality technology.
- Contents:
- 1. Virtual Prototyping in Engineering
- 2. Touch-Based Interactive NURBS Modeler Using a Force/Position Input Glove
- 3. VR-Based Product Maintenance Training Systems
- 4. Creating Crane-Based Functionality in Virtual Environments to Facilitate Heavy Machinery Assembly Studies
- 5. An Efficient and Scalable Haptic Modeling Framework for Needle-Insertion Simulation in Percutaneous Therapies Training System
- 6. Virtual Exercise Environment for Participation and Adherence of People With Disabilities
- 7. Telerobotics Technologies for Virtual/Remote Manufacturing
- 8. Barriers to Collaboration in Global Teams: A Case Study
- Index.
- Notes:
- Description based upon print version of record.
- Includes bibliographical references and index.
- Title from PDF t.p. (viewed on June 23, 2010).
- ISBN:
- 1-283-89560-9
- 1-60650-099-6
- OCLC:
- 784886064
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