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Interactive technologies and autism / Julie A. Kientz, Gillian R. Hayes, Matthew S. Goodwin, Mirko Gelsomini, Gregory D. Abowd.

Springer Nature Synthesis Collection of Technology Collection 9 Available online

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Format:
Book
Author/Creator:
Kientz, Julie A., author.
Hayes, Gillian R. (Gillian Rachael), author.
Goodwin, Matthew S., author.
Gelsomini, Mirko, author.
Abowd, Gregory D., 1964- author.
Series:
Synthesis lectures on assistive, rehabilitative, and health-preserving technologies ; #13.
Synthesis lectures on assistive, rehabilitative, and health-preserving technologies, 2162-7266 ; #13
Language:
English
Subjects (All):
Assistive computer technology.
Computers and people with disabilities.
Autism spectrum disorders--Treatment--Technological innovations.
Autism spectrum disorders.
Autistic people--Services for--Technological innovations.
Autistic people.
Self-help devices for people with disabilities.
Autism Spectrum Disorder--therapy.
Self-Help Devices.
User-Computer Interface.
Inventions.
Persons with Disabilities--rehabilitation.
Attention-deficit hyperactivity disorder.
Autism.
Autistic children.
Medical Subjects:
Autism Spectrum Disorder--therapy.
Self-Help Devices.
User-Computer Interface.
Inventions.
Persons with Disabilities--rehabilitation.
Genre:
History
Physical Description:
1 online resource : illustrations.
Edition:
Second edition.
Place of Publication:
[Cham, Switzerland] : Springer Nature, [2022]
Summary:
This book provides an in-depth review of the historical and state-of-the-art use of technology by and for individuals with autism. The design, development, deployment, and evaluation of interactive technologies for use by and with individuals with autism have been rapidly increasing over the last few decades. There is great promise for the use of these technologies to enrich lives, improve the experience of interventions, help with learning, facilitate communication, support data collection, and promote understanding. Emerging technologies in this area also have the potential to enhance assessment and diagnosis of autism, to understand the nature and lived experience of autism, and to help researchers conduct basic and applied research. The intention of this book is to give readers a comprehensive background for understanding what work has already been completed and its impact as well as what promises and challenges lie ahead. A large majority of existing technologies have been designed for autistic children, there is increased interest in technology's intersection with the lived experiences of autistic adults. By providing a classification scheme and general review, this book can help technology designers, researchers, autistic people, and their advocates better understand how technologies have been successful or unsuccessful, what problems remain open, and where innovations can further address challenges and opportunities for individuals with autism and the variety of stakeholders connected to them.
Contents:
Foreword to the first edition
1. Introduction
2. Methods and classification scheme
3. Personal computers and multimedia
4. Mobile applications
5. Shared interactive services
6. Virtual, augmented, and mixed reality
7. Sensor-based and wearable
8. Natural user interfaces
9. Robotics
10. Discussian and conclusion.
Notes:
"Reprint of original edition © Morgan & Claypool 2020."
Includes bibliographical references.
Online resource; title from PDF title page (Springer Nature, viewed June 1, 2026).
Other Format:
Print version: IInteractive technologies and autism
ISBN:
9783031016042
3031016041
9781681737850
168173785X
OCLC:
1155319765
Access Restriction:
Restricted for use by site license

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