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Day #17: How and Why to Fully-Constrain Sketches.
- Format:
- Video
- Series:
- Academic Video Online
- Learn Fusion 360 in 30 Days
- Language:
- English
- Subjects (All):
- Three-dimensional modeling.
- Computer-aided design.
- Physical Description:
- 1 online resource (15 minutes)
- Other Title:
- Learn Fusion 360 in 30 Days - Day #17: How and Why to Fully-Constrain Sketches
- Place of Publication:
- [Place of publication not identified] : Product Design Online, [date of publication not identified]
- System Details:
- video file
- Summary:
- In general, you want to try to use as small of a sketch as possible, because a sketch’s history is not captured. The more you use non-sketch tools, the easier it will be to change/edit the features of your model.Follow these 3 tips to limit your sketching:1. Avoid adding fillets to your sketches. Sketch fillets always remove or throw-off constraints and they can cause problems if you want to go back and edit your original sketch. Use 3D fillets instead (you’ll get G2 fillets).2. Avoid symmetry in the sketch. Similar to fillets, using the mirror sketch feature can affect things if you change dimensions or constraints. Use the 3D mirror feature instead.3. Avoid patterns in the sketch, as they will duplicate the base feature and all of its constraints. If you want to edit the sketch later on you will run into many problems. Plus, the 3D pattern feature(s) will run a lot faster.Sketch Constraints Now in the ToolbarWith the new UI, you'll see that all of the sketch constraints are now located in the toolbar while you're in the SKETCH tab. The constraints all work in the same manner - none of the functionality has changed - they have simply moved them to make them more accessible. You can also still access sketch constraints from the right-click menu, which will show constraints relevant to your current selections.
- Notes:
- Title from resource description page (viewed November 16, 2021).
- Part of the metadata in this record was created by AI.
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