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Proceedings of the 3rd International and Interdisciplinary Conference on Image and Imagination : IMG 2021 / edited by Daniele Villa, Franca Zuccoli.

Springer eBooks EBA - Engineering Collection 2023 Available online

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Format:
Book
Author/Creator:
Villa, Daniele, author.
Zuccoli, Franca, author.
Series:
Lecture Notes in Networks and Systems, 2367-3389 ; 631
Language:
English
Subjects (All):
Industrial engineering.
Production engineering.
Cultural property.
Technological innovations.
User interfaces (Computer systems).
Human-computer interaction.
Industrial and Production Engineering.
Cultural Heritage.
Innovation and Technology Management.
User Interfaces and Human Computer Interaction.
Local Subjects:
Industrial and Production Engineering.
Cultural Heritage.
Innovation and Technology Management.
User Interfaces and Human Computer Interaction.
Physical Description:
1 online resource (1251 pages)
Edition:
1st ed. 2023.
Other Title:
IMG 2021
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2023.
Summary:
This book gathers peer-reviewed papers presented at the 3rd International and Interdisciplinary Conference on Image and Imagination (IMG), held in Milano, Italy, in November 2021. Highlighting interdisciplinary and multi-disciplinary research concerning graphics science and education, the papers address theoretical research as well as applications, including education, in several fields of science, technology and art. Mainly focusing on graphics for communication, visualization, description and storytelling, and for learning and thought construction, the book provides architects, engineers, computer scientists, and designers with the latest advances in the field, particularly in the context of science, arts and education.
Contents:
Intro
Preface
Contents
Image Processing for Knowledge and Comparison of Piranesi's Carceri Editions
1 Introduction
2 Image Processing for Comparing Versions of the Carceri
3 Reading and Interpreting Synthesis Pictures
4 Conclusions
References
Using Image-Based Research Methods in Vulnerable Populations as a Culturally Sensitive Approach: Ethical and Methodological Aspects
2 Typology of Image-Based Methods
3 Image-Based Methods as a Culturally Sensitive Approach with Vulnerable Populations
4 Conclusion
Video Mapping for Cultural Heritage: State of the Art and Future Developments
2 Video Mapping for Cultural Heritage
3 Video Mapping for Reconstruction of Decorative Apparatus
3.1 Static Performances
3.2 Dynamic Performances
Learning from the City: An Emotional Journey
2 The Field of the Research
3 From the Edutainment to the Emotional Journey
4 Emotional Orienteering
5 Notes
Narrative Space in Videogames
2 Realistic Narrative and Empathic/Anempathetic Spaces
3 Verisimilar Narrative and Utopian/Dystopian Spaces
4 Unrealistic Narrative and Impossible/Elsewhere Spaces
5 Conclusions
Is the Future of Exhibitions in Digital Storytelling?
The Restoration Drawing by Images: The Dominican Monastery of the Holy Cross in Croatia
1.1 Philological Analysis of the Construction Phases
2 The Restoration Image for Documentation and Conservation
3 Conclusions
It is Your Town: Know How to Protect it
Settled/Nomadic: The Disappearance of the Project and the Invention of the Image. Two Projects by amid.cero9
1 Introduction.
2 System of Active Coordinates: Within the Cosmos of amid.cero9
3 Settled: The Aegean Paradise. Tourist Accommodation in a Garden, Symi Island (2014)
4 Nomadic: Les jardins des Prodiges Portables. Une Procession. Lausanne (2013)
5 Epilogue: Invention as Method
The Use of Photographs in the Teaching of the Shoah
1 Photography as a Primary Resource
2 A Teacher's Guide
2.1 The Importance of Contextualization
2.2 Essential Study of Photographs as Historical Sources
3 The Use of Images in a Lesson Plan
The "First Step" of Images the Tangible Illusion of Stop-Motion Animation
1 The Primitive Statute of Stop-Motion as an Aesthetic of "Attraction"
2 Stop-Motion as a Simulation of Reality
3 Stop-Motion Experimentation in Films, TV, Commercials and Video Clips
Drone Survey of the Monastery of Panagia Kosmosoteira
2 Historical Notes
3 Reading of Survey Images
4 Iconography and Photogrammetry: Relationships for Representation
5 SAPR Technology: The Potential of the Instrument and Innovation in Use
6 Conclusions
Imitate, Cite, Contextualise. Approaches and the Use of History in the Teaching of Graphic Design
1 Introduction: Nothing is Original
2 Methods of Analysing the History of Graphic Design
3 The Canon in the History of Graphic Design
4 How Historical Knowledge is Reflected in Graphic Design Practices
BACK TO THE PAST. Narrative and Storytelling Learning in a Digital Modeling Reconstruction Process
2 The Digitization of the Container and the Content
3 The Outcomes
4 Building a Digital Ecosystem
Images Save Life. The Role of Graphic Communication in Social Health Education
1 Introduction. Images Save Life.
2 Learning Through Images
3 The Social Responsibility of Images: Public Communication
4 Case Studies Between History and Present Day
5 The SARS-COV-19 Pandemic
6 Concluding Remarks
Pictorial and Spatial Image Learning - Using Diamond Ranking to Understand Students' Perception of Learning Environment
1 Learning to Research: Seeing and Understanding
1.1 Usage of Photographs
1.2 Diamond Ranking Method
2 How to Teach and How to Research with Diamond Ranking
2.1 Learning How to Access Learning Environment
2.2 Visualizing Implicit Theories and Beliefs
3 Conclusion
Image: Necessity and Truth. The Narrative Medium in Valerio Olgiati
The Effectiveness of Digital Visualization Tools to Enhance Co-design Activities in Urban Planning
2 A Brief Literature Review
3 An Experiential Educational Approach and Procedure
4 The 'Città Studi' Neighborhood Case Study
5 Results
Narrating the Museum: Developing Critical Thinking Skills Through a Collaborative Storytelling Experience
1.1 Storytelling for Heritage Education
2 Research Questions and Process
2.1 Methodology
2.2 The E-trouria app
2.3 Data Collection Tools
3 Results
3.1 Participants' Evaluation of the Learning Experience
3.2 Participants' CT Level
4 Conclusive Remarks
Unveiling Beauty Through Maps Affective Image Determination for Spatial Learning Through Metropolitan Cartography Maps.
1 The Map's Language
1.1 Principles of Map Composition
1.2 The Narrative Voice of Maps
2 The Power of the Image
3 Mapping New Metropolitan Territories in Transition: Synthetic and Sensitive Maps for Metropolitan Citizens
3.1 The Concept of Reality and New Information Technologies.
4 Map-Word Relationship in Metropolitan Cartography
4.1 The Rules of Metropolitan Sémiologie Graphique
4.2 From Pre-attentive Attributes to Information Visualization Principles
4.3 Sémiologie Graphique in Metropolitan Cartography as a Driver for Assisting Communication in the TELLme Virtual Hub
5 Conclusion. Female Future Mapping
Interventions for Dissonant Heritage in Bolzano-Bozen
2 Studying Narrative Clashes Over Public Spaces and Monuments as Dissonant Heritage
3 Background on Italian Colonial, Fascist, and Racist Legacies in the Built Environment and Society
4 Dissonant Heritage in Bolzano's Piazza Della Vittoria
5 Narrative Interventions in the Piazza Della Vittoria
6 Conclusion
The Woman in the Propaganda Posters. Categories and Graphic Structures
2 Women in Propaganda Posters
2.1 Topics of Propaganda
3 Graphic Features
Vulva Moulding. Contact Image as a Feminist Practice Producing Knowledge
1 Visibilising Genitals Through Contact Images
2 Anti-patriarchal Purposes of Vulva Moulding Practices
2.1 Vulva Moulding Practices: A Selection
2.2 Contact Images, or the Unlimited Differences of Vulva Shapes
2.3 "My Vulva Inside Out. Crazy"
3 Inherited Binarism
3.1 Irigaray
3.2 Laqueur
3.3 Etymology
4 Beyond Inside and Outside
4.1 A "Gangue" over an "Envelope"?
4.2 Against the Alleged Uncanniness of the Vulva
4.3 Difference Through Contact
4.4 Images Think
5 Conclusion
Representation and Environmental Damage The Case of Edward Burtynsky
1 The Postmodern Sublime and Contemporary Visual Culture
2 Edward Burtynsky, the Visual Overload
3 The Hyperrealism of Damage
4 The Sublime and the Gap Between Knowing and Doing
5 Conclusion.
On the Habitus of Students - Reconstruction of Explicit Self-concept and Incorporated Norms in Mental Images of the Future Profession
1 Insertion
2 Analysis of Structural and Cultural in Society's Sub-sectors
2.1 Cultural Analysis
2.2 Structural Analysis - Dimensions and Processes of Identity Development at School
3 Reconstructing Patterns of Students' Habitus
3.1 Theoretical Basis for Reconstruction of Patterns
3.2 Students' Reconstructed Orientation Schemes and Frameworks
Hackcity - Hackbodies
1 Remediation and Premediation in the Iconography of Cyborg Bodies, Cities and Hyper-Technological Landscapes as a Prosthetic Extension of the Human Being Hybridized with the Machine (Maria Grazia Berlangieri)
2 Architecture, Design and Visual Narratives of Apocalyptic Landscapes in Japanese Anime (Vincenzo Maselli)
Digital Spaces and Digital Places: Recovering Ancient Traditions with Contemporary Forms in Rome
1 Introduction: Technology and Art*
2 Methodology: Recovering the Past in Contemporary Rome*
3 Digital Places and Digital Spaces: Cases Studies on Site-Specific Installations in the Roman Context
3.1 Edoardo Servadio: 'Testaccio I', 2020
'Campitelli I', 2020
'Gianicolense I', 2020
'The Shop', 2020
'Memory Game'. Memory Game, Villa Lontana*
3.2 Ignasi Monreal: Mi Manchi Come il WiFi, Galleria Stefania Miscetti*
3.3 Laura Owens: Sant'Andrea de Scaphis, Gavin Brown Enterprise*
4 Conclusions*
Displaying Displays. Contemporary Architecture Exhibitions and Their Production of Images
1 Architecture Exhibitions and Images for Display
1.1 The Image of Space
1.2 A New Surreality/Hyperreality
2 Images of Architecture Exhibitions: The Double Temporality of the Event
References.
Re-imagining Spaces and Places. Spatial Imaginary Methods: The Creative Process and Iconographic Circulation.
Other Format:
Print version: Villa, Daniele Proceedings of the 3rd International and Interdisciplinary Conference on Image and Imagination
ISBN:
9783031259067
OCLC:
1375295237

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