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The influence of delay on cloud gaming quality of experience / Saeed Shafiee Sabet.

Springer eBooks EBA - Engineering Collection 2023 Available online

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Format:
Book
Author/Creator:
Sabet, Saeed Shafiee, author.
Series:
T-Labs Series in Telecommunication Services
Language:
English
Subjects (All):
Cloud computing.
Video games.
Physical Description:
1 online resource (166 pages)
Place of Publication:
Cham, Switzerland : Springer, [2022]
Summary:
This book provides an understanding of the impact of delay on cloud gaming Quality of Experience (QoE) and proposes techniques to compensate for this impact, leading to a better gaming experience when there are network delays. The author studies why some games in the cloud are more delay sensitive than others by identifying game characteristics influencing a user's delay perception and predicting the gaming QoE degraded by the delay. The author also investigates the impact of jitter and serial-position effects on gaming QoE and delay. Using the insight gained, the author presents delay compensation techniques that can mitigate the negative influence of delay on gaming QoE that use the game characteristics to adapt the games.
Contents:
Intro
Preface
Acknowledgments
Contents
About the Author
Acronyms
1 Introduction
1.1 Motivation
1.2 Research Question and Scope
1.3 Structure of the Book
2 Gaming QoE Assessment
2.1 Introduction
2.2 Cloud Gaming
2.3 Concept of QoE
2.4 Gaming Taxonomy
2.5 Gaming QoE Influencing Factors
2.5.1 Human Factors
2.5.2 Context Factors
2.5.3 System Factors
Media-Related System Influencing Factors
Playing Devices
Network
Game
2.6 Quality Features
2.6.1 Game-Related Aspects
Interaction Quality
Playing Quality
Appeal
2.6.2 Player Experience Aspects
2.7 Methods for Assessing Gaming QoE
2.7.1 Questionnaire
2.7.2 Experimental Setup of Laboratory Environment
2.7.3 Experimenting Using Crowdsourcing Platform
Rating Platform
Crowd Gaming Framework
2.8 Summary
3 Influence of Delay on Gaming QoE
3.1 Introduction
3.2 Interactive Dataset of ITU-T Rec. G.1072
3.2.1 Data Analyses
3.3 Game Characteristics Influencing Delay Sensitivity of Games
3.3.1 Focus Group Study (Study 3.1)
Demographics of Participants
Experiment Details
Identified Characteristics
3.3.2 Definition and Categorization of the Characteristics
Temporal Accuracy (TA)
Spatial Accuracy (SA)
Predictability (PR)
Number of Input Directions (NID)
Consequences (CQ)
Importance of Actions (IoA)
Number of Required Actions (NRA)
Feedback Frequency (FF)
Type of Input (ToI)
3.3.3 Quantification of the Game Characteristics (Study 3.2)
Data Analysis
3.3.4 Characteristics Grouping
3.3.5 Discussion
3.4 Delay Sensitivity Classification
3.4.1 Dataset Details
Crowdsourcing Game Dataset (CSGDS)
3.4.2 Decision Tree
3.4.3 Performance of the Classification
3.4.4 Discussion
3.5 User Strategy and User Inputs (Study 3.3).
3.5.1 Experiment Details
3.5.2 Influence of Player Strategies on Delay Perception
3.5.3 Influence of Player Strategies on User Input Characteristics
3.5.4 IQ and Gaming QoE
3.5.5 Discussion
3.6 Predicting the Influence of Delay on IQ
3.7 Impact of Performance and Delay on Gaming QoE (Study 3.4)
3.7.1 Experiment Details
3.7.2 Demographic Information of the Test Participants
3.7.3 Influence of Performance on Gaming QoE
3.7.4 Relationship Between Delay, Performance, and QoE
3.7.5 Discussion
3.8 Summary
4 Influence of Time-Varying Delay on Gaming QoE
4.1 Introduction
4.2 Influence of Jitter on Gaming QoE (Study 4.1)
4.2.1 Experiment Details
4.2.2 Data Analysis
4.2.3 Comparison of Crowdsourcing and Laboratory Study (Study 4.2)
4.2.4 Discussion
4.3 The Serial-Position Effects of Delay on Gaming QoE
4.3.1 Experiment Details
4.3.2 Data Analysis
4.3.3 Discussion
4.4 Impact of Gamers' Adaptation to Delay on Gaming QoE
4.4.1 Experiment Details (Study 4.3)
4.4.2 Data Analysis
Correlation Between Subjective and Objective Performance
Impact of User Adaptability to Delay on User Performance
Impact of User Adaptability to Delay on Gaming QoE
4.4.3 Discussion
4.5 Summary
5 Delay Compensation Technique
5.1 Introduction
5.2 Overview of Delay Compensation Techniques
5.2.1 Delay Compensation on Online Gaming
5.2.2 Delay Compensation on Cloud Gaming
5.3 Proposed Technique (Study 5.1)
5.3.1 Experiment Details
5.3.2 Adaptation by Reducing the Spatial Accuracy
5.3.3 Adaptation by Reducing the Temporal Accuracy
5.3.4 Adaptation Using Both Temporal and Spatial Accuracy
5.3.5 Discussion
5.4 Extension of the Proposed Delay Compensation Technique (Study 5.2)
5.4.1 Experiment Details
Demographic Information of the Test Participants.
5.4.2 Evaluation and Results
Adaptation Using Spatial Accuracy
Adaptation Using Temporal Accuracy
Adaptation Using Predictability
Adaptation Using Number of Required Actions
Adaptation Using Consequences
Visible and Invisible Adaptation
5.4.3 Discussion
5.5 Delay Compensation Techniques on the Variation of Delay
5.5.1 Game Adaptation Technique in Jitter
5.5.2 De-Jitter Buffering and the Adaptation
5.5.3 Dynamic Adaptation and Invisible Adaptation
5.6 Discussion and Summary
6 Conclusion and Outlook
6.1 Summary
6.2 Answers to Research Questions
6.2.1 Research Question 1
RQ1.1: What Are the Game Characteristics Influencing the Delay Sensitivity of Cloud Games?
RQ1.2: Can Games be Classified Regarding Their Delay Sensitivity Based on Expert Judgement?
RQ1.3: Can the Delay Sensitivity Classification Improve Gaming QoE Prediction?
6.2.2 Research Question 2
RQ2.1: What Is the Impact of Jitter on Gaming QoE?
RQ2.2: What Is the Impact of Serial-Position Effects on Gaming QoE?
RQ2.3: What Is the Impact of Frequent Delay Variation on Gaming QoE?
6.2.3 Research Question 3
RQ3.1: Can Adaptation Technique Compensate for the Influence of Delay?
RQ3.2: Can Adaptation Technique Compensate for the Influence of Delay Variation?
6.3 Contributions of the Book
6.4 Limitations
6.5 Future Work
A Additional Material Related to Subjective Experiments
B Snapshot of the Game Used in CSGDS
C Questionnaire Used for Expert Judgment
References
Index.
Notes:
Description based upon print version of record.
Includes bibliographical references and index.
Description based on print version record.
Other Format:
Print version: Sabet, Saeed Shafiee The Influence of Delay on Cloud Gaming Quality of Experience
ISBN:
9783030998691

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