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Playful Materialities : the stuff that games are made of / Benjamin Beil, editor.
- Format:
- Book
- Series:
- Studies of digital media culture.
- Studies of digital media culture
- Language:
- English
- Subjects (All):
- Material culture.
- Physical Description:
- 1 online resource (402 pages).
- Other Title:
- Playful Materialities
- Place of Publication:
- Bielefeld : transcript Verlag, 2022.
- Summary:
- Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.
- Notes:
- CC BY-SA
- Description based on publisher supplied metadata and other sources.
- Publisher Number:
- https://doi.org/10.14361/9783839462003
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