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Transactions on Edutainment XIII / edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Mingmin Zhang.
- Format:
- Book
- Series:
- Computer Science (SpringerNature-11645)
- Transactions on Edutainment, 1867-7754 ; 10092
- Language:
- English
- Subjects (All):
- Computer vision.
- Computer graphics.
- Artificial intelligence.
- User interfaces (Computer systems).
- Human-computer interaction.
- Computers, Special purpose.
- Computer networks.
- Computer Vision.
- Computer Graphics.
- Artificial Intelligence.
- User Interfaces and Human Computer Interaction.
- Special Purpose and Application-Based Systems.
- Computer Communication Networks.
- Local Subjects:
- Computer Vision.
- Computer Graphics.
- Artificial Intelligence.
- User Interfaces and Human Computer Interaction.
- Special Purpose and Application-Based Systems.
- Computer Communication Networks.
- Physical Description:
- 1 online resource (XI, 304 pages) : 164 illustrations
- Edition:
- 1st ed. 2017.
- Contained In:
- Springer Nature eBook
- Place of Publication:
- Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2017.
- System Details:
- text file PDF
- Summary:
- This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. .
- Contents:
- Exploring the Museum with a Handheld Projector in Your Own Room
- CPI Learning in Clothing Thermal Computational Design
- Study on Virtual Camera with Preset Shot types based on Composition Aesthetic computing
- A Synthesis Plot of PCP and MDS for the exploration of High Dimensional Time Series Data
- The Wearable Tactile Information Expression System based on Electrotactile Rendering
- Adaptable Behavior Coding Schema for Avatar Interaction in Network Virtual Environment
- A Virtual Music Control System Based on Dynamic Hand Gesture Recognition
- A real-time interactive system based on hand gesture recognition in virtual fitting
- A Robust Rectification Algorithm for the Vision Navigation System of the Planetary Rover
- Research on interactive dynamic simulation method in virtual medical surgical visualization
- A Distributed Stream Computing Architecture for Dynamic Light-field Acquisition and Rendering System
- Real-time Rendering of Rut Based on Material Point Method
- GPU-based Post-Processing Color Grading Algorithms in Real-time Rendering for Mobile Commerce Service User
- Manifold Ranking for Sketch-Based 3D Model Retrieval
- Design and Simulation of Autonomous Mobile Robots Obstacle Avoidance System
- Depth Map Enhancement with Interaction in 2D-to-3D Video Conversion
- A Collaborative Work System of Urban Management Based on Multi-Agent
- A Vehicle Logo Recognition Approach based on Foreground-background Pixel-Pair Feature
- Content-aware Image Retargeting Using Line-based MLS Deformation
- Visualizing Geospatial Distribution of Pesticide Residue Pollution using Cartogram and Heat Map
- Research on Shot Detection Algorithm of Self-adaptive Dual Thresholds Based on Multi-feature Fusion
- An Indoor Positioning System Based on iBeacon
- Approach of Load Balancing in Network Monitoring
- Method and applications for multiple attribute decision-making based on converting triangular fuzzy numbers into connection numbers
- Local Feature Weighting For Data Classification.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-662-54395-5
- 9783662543955
- Access Restriction:
- Restricted for use by site license.
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