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Advances in Computer Games : 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers / edited by H. Jaap van den Herik, Aske Plaat.
- Format:
- Book
- Series:
- Computer Science (SpringerNature-11645)
- LNCS sublibrary. Theoretical computer science and general issues 2512-2029 ; SL 1, 7168
- Theoretical Computer Science and General Issues, 2512-2029 ; 7168
- Language:
- English
- Subjects (All):
- Algorithms.
- Artificial intelligence.
- Computer science.
- Computer networks.
- Computer science-Mathematics.
- Discrete mathematics.
- Numerical analysis.
- Artificial Intelligence.
- Theory of Computation.
- Computer Communication Networks.
- Discrete Mathematics in Computer Science.
- Numerical Analysis.
- Local Subjects:
- Algorithms.
- Artificial Intelligence.
- Theory of Computation.
- Computer Communication Networks.
- Discrete Mathematics in Computer Science.
- Numerical Analysis.
- Physical Description:
- 1 online resource (XXIII, 356 pages) : 131 illustrations
- Edition:
- 1st ed. 2012.
- Contained In:
- Springer Nature eBook
- Place of Publication:
- Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2012.
- System Details:
- text file PDF
- Summary:
- This book constitutes the thoroughly refereed post-conference proceedings of the 13th Advances in Computer Games Conference, ACG 2011, held in Tilburg, The Netherlands, in November 2011. The 29 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers cover a wide range of topics such as Monte-Carlo tree search and its enhancement, temporal difference learning, optimization, solving and searching, analysis of a game characteristic, new approaches, and serious games.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-642-31866-5
- 9783642318665
- Access Restriction:
- Restricted for use by site license.
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