My Account Log in

1 option

Decision and Game Theory for Security : 11th International Conference, GameSec 2020, College Park, MD, USA, October 28-30, 2020, Proceedings / edited by Quanyan Zhu, John S. Baras, Radha Poovendran, Juntao Chen.

SpringerLink Books Computer Science (2011-2024) Available online

View online
Format:
Book
Contributor:
Zhu, Quanyan, Editor.
Baras, John S., Editor.
Poovendran, Radha, Editor.
Chen, Juntao, Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Security and cryptology ; SL 4, 12513
Security and Cryptology ; 12513
Language:
English
Subjects (All):
Data protection.
Artificial intelligence.
Cryptography.
Data encryption (Computer science).
Computer networks-Security measures.
Image processing-Digital techniques.
Computer vision.
Computer engineering.
Computer networks.
Data and Information Security.
Artificial Intelligence.
Cryptology.
Mobile and Network Security.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer Engineering and Networks.
Local Subjects:
Data and Information Security.
Artificial Intelligence.
Cryptology.
Mobile and Network Security.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer Engineering and Networks.
Physical Description:
1 online resource (XI, 518 pages) : 131 illustrations, 111 illustrations in color.
Edition:
1st ed. 2020.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2020.
System Details:
text file PDF
Summary:
This book constitutes the refereed proceedings of the 11th International Conference on Decision and Game Theory for Security, GameSec 2020,held in College Park, MD, USA, in October 2020. Due to COVID-19 pandemic the conference was held virtually The 21 full papers presented together with 2 short papers were carefully reviewed and selected from 29 submissions. The papers focus on machine learning and security; cyber deception; cyber-physical systems security; security of network systems; theoretic foundations of security games; emerging topics.
Contents:
Machine Learning and Security
Distributed Generative Adversarial Networks for Anomaly Detection
Learning and Planning in the Feature Deception Problem
A Realistic Approach for Network Traffic Obfuscation using Adversarial Machine Learning
Adversarial Deep Reinforcement Learning based Adaptive Moving Target Defense
Lie Another Day: Demonstrating Bias in a Multi-Round Cyber Deception Game of Questionable Veracity
Cyber Deception
Exploiting Bounded Rationality in Risk-based Cyber Camouflage Games
Farsighted Risk Mitigation of Lateral Movement Using Dynamic Cognitive Honeypots
Harnessing the Power of Deception in Attack Graph-Based Security Games
Decoy Allocation Games on Graphs with Temporal Logic Objectives
Popular Imperceptibility Measures in Visual Adversarial Attacks are Far from Human Perception
Cyber-Physical System Security
Secure Discrete-Time Linear-Quadratic Mean-Field Games
Detection of Dynamically Changing Leaders in Complex Swarms from Observed Dynamic Data
Moving Target Defense for Robust Monitoring of Electric Grid Transformers in Adversarial Environments
Security of Network Systems
Blocking Adversarial Influence in Social Networks
Normalizing Flow Policies for Multi-agent Systems
A Game Theoretic Framework for Software Diversity for Network Security
Partially Observable Stochastic Games for Cyber Deception against Network Epidemic
Combating Online Counterfeits: A Game-Theoretic Analysis of Cyber Supply Chain Ecosystem
Theoretic Foundations of Security Games
On the Characterization of Saddle Point Equilibrium for Security Games with Additive Utility
MASAGE: Model-Agnostic Sequential and Adaptive Game Estimation
Using One-Sided Partially Observable Stochastic Games for Solving Zero-Sum Security Games with Sequential Attacks
A Data-Driven Distributionally Robust Game using Wasserstein Distance
Security Games over Lexicographic Orders
Game Theory on Attack Graph for Cyber Deception
Attacking Machine Learning Models for Social Good
A Review of Multi Agent Perimeter Defense Games
Hardware Security and Trust: A New Battlefield of Information
A Data Mining Friendly Anonymization Scheme for System Logs using Distance Mapping
Security Games with Insider Threats
Securing Next-Generation Wireless Networks: Challenges and Opportunities. .
Other Format:
Printed edition:
ISBN:
978-3-030-64793-3
9783030647933
Access Restriction:
Restricted for use by site license.

The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.

Find

Home Release notes

My Account

Shelf Request an item Bookmarks Fines and fees Settings

Guides

Using the Find catalog Using Articles+ Using your account