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Games and Learning Alliance : 9th International Conference, GALA 2020, Laval, France, December 9-10, 2020, Proceedings / edited by Iza Marfisi-Schottman, Francesco Bellotti, Ludovic Hamon, Roland Klemke.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Marfisi-Schottman, Iza, Editor.
Bellotti, Francesco, Editor.
Hamon, Ludovic, Editor.
Klemke, Roland, Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 12517
Information Systems and Applications, incl. Internet/Web, and HCI ; 12517
Language:
English
Subjects (All):
Microcomputers.
Education-Data processing.
Artificial intelligence.
Computer vision.
Image processing.
Computer networks.
Personal Computing.
Computers and Education.
Artificial Intelligence.
Computer Vision.
Image Processing.
Computer Communication Networks.
Local Subjects:
Personal Computing.
Computers and Education.
Artificial Intelligence.
Computer Vision.
Image Processing.
Computer Communication Networks.
Physical Description:
1 online resource (XV, 454 pages) : 122 illustrations, 105 illustrations in color.
Edition:
1st ed. 2020.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2020.
System Details:
text file PDF
Summary:
This book constitutes the refereed proceedings of the 9th International Conference on Games and Learning Alliance, GALA 2020, held in Laval, France, in December 2020. The 35 full papers and 10 short papers were carefully reviewed and selected from 77 submissions. The papers cover a broad spectrum of topics: Serious Game Design; Serious Game Analytics; Virtual and Mixed Reality Applications; Gamification Theory; Gamification Applications; Serious Games for Instruction; and Serious Game Applications and Studies.
Contents:
Serious Game Design
Serious Game Analytics
Virtual and Mixed Reality Applications
Gamification Theory
Gamification Applications
Serious Games for Instruction
Serious Game Applications and Studies.
Other Format:
Printed edition:
ISBN:
978-3-030-63464-3
9783030634643
Access Restriction:
Restricted for use by site license.

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