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Interactive Storytelling : 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, Vancouver, Canada, November 28-1 December, 2011, Proceedings / edited by Mei Si, David Thue, Elisabeth André, James Lester, Joshua Tanenbaum, Veronica Zammitto.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Si, Mei, Editor.
Thue, David, Editor.
André, Élisabeth, Editor.
Lester, James, Editor.
Tanenbaum, Joshua., Editor.
Zammitto, Veronica., Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 7069
Information Systems and Applications, incl. Internet/Web, and HCI ; 7069
Language:
English
Subjects (All):
Digital humanities.
Education-Data processing.
Application software.
Arts.
Interactive multimedia.
Multimedia systems.
User interfaces (Computer systems).
Human-computer interaction.
Digital Humanities.
Computers and Education.
Computer and Information Systems Applications.
Media Design.
User Interfaces and Human Computer Interaction.
Local Subjects:
Digital Humanities.
Computers and Education.
Computer and Information Systems Applications.
Arts.
Media Design.
User Interfaces and Human Computer Interaction.
Physical Description:
1 online resource (XIV, 384 pages) : 76 illustrations
Edition:
1st ed. 2011.
Contained In:
Springer Nature eBook
Place of Publication:
Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2011.
System Details:
text file PDF
Summary:
This book constitutes the refereed proceedings of the 4th International Conference on Interactive Digital Storytelling, ICIDS 2011, held in Vancouver, Canada, in November/December 2011. The 17 full papers, 14 short papers and 16 poster papers were carefully reviewed and selected from 72 paper and poster submissions. In addition, the volume includes 6 workshops descriptions. The full and short papers have been organized into the following topical sections: interactive storytelling theory, new authoring modes, virtual characters and agents, story generation and drama managment, narratives in digital games, evaluation and user experience reports, tools for interactive storytelling.
Other Format:
Printed edition:
ISBN:
978-3-642-25289-1
9783642252891
Access Restriction:
Restricted for use by site license.

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