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Intelligent Virtual Agents : 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings / edited by Jonas Beskow, Christopher Peters, Ginevra Castellano, Carol O'Sullivan, Iolanda Leite, Stefan Kopp.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Beskow, Jonas, Editor.
Peters, Chris, Editor.
Castellano, Ginevra., Editor.
O'Sullivan, Carol, Editor.
Leite, Iolanda., Editor.
Kopp, Stefan, Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
Lecture notes in computer science. Lecture notes in artificial intelligence 2945-9141 ; 10498
Lecture Notes in Artificial Intelligence, 2945-9141 ; 10498
Language:
English
Subjects (All):
Artificial intelligence.
User interfaces (Computer systems).
Human-computer interaction.
Computer vision.
Computer engineering.
Computer networks.
Artificial Intelligence.
User Interfaces and Human Computer Interaction.
Computer Vision.
Computer Engineering and Networks.
Local Subjects:
Artificial Intelligence.
User Interfaces and Human Computer Interaction.
Computer Vision.
Computer Engineering and Networks.
Physical Description:
1 online resource (XVI, 473 pages) : 158 illustrations
Edition:
1st ed. 2017.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2017.
System Details:
text file PDF
Summary:
This book constitutes the proceedings of the 17th International Conference on Intelligent Virtual Agents, IVA 2017, held in Stockholm, Sweden, in August 2017. The 30 regular papers and 31 demo papers presented in this volume were carefully reviewed and selected from 78 submissions. The annual IVA conference represents the main interdisciplinary scientic forum for presenting research on modeling, developing, and evaluating intelligent virtual agents (IVAs) with a focus on communicative abilities and social behavior.
Contents:
Pedagogical Agents to Support Embodied, Discovery-based Learning
WalkNet: A Neural-Network-Based Interactive Walking Controller
A Virtual Poster Presenter using Mixed Reality
Multiparty Interactions for Coordination in a Mixed Human-Agent Teamwork
A Dynamic Speech Breathing System for Virtual Characters
To Plan or Not to Plan: Lessons Learned from Building Large Scale Social Simulations
Giving Emotional Contagion Ability to Virtual Agents in Crowds
Selecting and expressing communicative functions in a SAIBACompliant Agent Framework
Racing Heart and Sweaty Palms: What Influences Users' Self-Assessments and Physiological Signals When Interacting With Virtual Audiences
Effects of Social Priming on Social Presence with Intelligent Virtual Agents
Predicting Future Crowd Motion Including Event Treatment
The Intelligent Coaching Space: A Demonstration
Get One or Create One: The Impact of Graded Involvement in a Selection Procedure for a Virtual Agent on Satisfaction and Suitability Ratings
Virtual reality negotiation training system with virtual cognitions
Do We Need Emotionally Intelligent Artificial Agents? First Results of Human Perceptions of Emotional Intelligence in Humans Compared to Robots
Pragmatic multimodality: Effects of nonverbal cues of focus and certainty in a virtual human
Simulating listener gaze and evaluating its effect on human speakers
Predicting Head Pose in Dyadic Conversation
Negative Feedback In Your Face: Examining the Effects of Proxemics and Gender on Learning
A psychotherapy training environment with virtual patients implemented using the Furhat robot platform
Crowd-Powered Design of Virtual Attentive Listeners
Learning and Reusing Dialog for Repeated Interactions with a Situated Social Agent
Personality Projection in a Social Mediator: The Moveable Facial Features in Robotic Systems
Recipe Hunt: Engaging with Cultural Food Knowledge using Multiple Embodied Conversational Agents
Development and Perception Evaluation of Culture-specific Gaze Behaviors of Virtual Agents
Development and Perception Evaluation of Culture- specific Gaze Behaviors of Virtual Agents
A demonstration of the ASAP Realizer-Unity3D Bridge for Virtual and Mixed Reality Applications
An ASAP Realizer-Unity3D Bridge for Virtual and Mixed Reality Applications
Moral Conflicts in VR: Addressing Grade Disputes with a Virtual Trainer
Evaluated by a Machine. Effects of Negative Feedback by a Computer or Human Boss
Gratch: A Web-Based Platform for Annotating Sentiment-Related Phenomena in Human-Agent Conversations
Does a robot tutee increase engagement in a learning-by-teaching situation
The Expression of Mental States in a Humanoid Robot
You Can Leave Your Head On - Attention Management and Turn-Taking in Multi-party Interaction with a Virtual Human/Robot Duo
Say Hi to Eliza
A computational model of power in collaborative negotiation dialogues
Prestige Questions, Online Agents, and Gender-Driven Differences in Disclosure
To Tell the Truth: Virtual Agents and Morning Morality
Fixed-pie Lie in Action
Generation of Virtual Characters from Personality Traits
Effect of Visual Feedback Caused by Changing Mental States of the Avatar based on the Operator's Mental States using Physiological Indices
That's a Rap: Increasing Engagement with Rap Music Performance by Virtual Agents
Design of an Emotion Elicitation Tool using VR for Human-Avatar Interaction Studies
Toward an Automatic Classification of Negotiation Styles using Natural Language Processing
Interactive Narration with a Child: Avatar versus Human in Video-Conference
Who, Me? How Virtual Agents Can Shape Conversational Footing in Virtual Reality
Cubus: Autonomous Embodied Characters to Stimulate Creative Idea Generation in Groups of Children
Interacting with a semantic affective ECA
Towards Believable Interactions between Synthetic Characters
Joint Learning of Speech-Driven Facial Motion with Bidirectional Long-Short Term Memory
Integration of Multi-modal Cues in Synthetic Attention Processes to Drive Virtual Agent Behavior
Categorizing a virtual agent's visual appearance and discovering age-related user preferences - a qualitative interview study
Towards Reasoned Modality Selection in an Embodied Conversation Agent
Lay causal explanations of human vs. humanoid behavior
Generating Situation-Based Motivational Feedback in a Post-Traumatic Stress Disorder E-health System
Talk About Death: End of Life Planning with a Virtual Agent
Social Gaze Model for an Interactive Virtual Character
Studying Gender Bias and Social Backlash via Simulated Negotiations with Virtual Agents
The Dynamics of Human-Agent Trust with POMDP-Generated Explanations
Virtual Role-Play with Rapid Avatars
Motion Capture Synthesis with Adversarial Learning. .
Other Format:
Printed edition:
ISBN:
978-3-319-67401-8
9783319674018
Access Restriction:
Restricted for use by site license.

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