1 option
Advances in Computer Graphics : 36th Computer Graphics International Conference, CGI 2019, Calgary, AB, Canada, June 17-20, 2019, Proceedings / edited by Marina Gavrilova, Jian Chang, Nadia Magnenat Thalmann, Eckhard Hitzer, Hiroshi Ishikawa.
- Format:
- Book
- Series:
- Computer Science (SpringerNature-11645)
- LNCS sublibrary. Image processing, computer vision, pattern recognition, and graphics ; SL 6, 11542
- Image Processing, Computer Vision, Pattern Recognition, and Graphics ; 11542
- Language:
- English
- Subjects (All):
- Application software.
- Computer vision.
- User interfaces (Computer systems).
- Human-computer interaction.
- Computer graphics.
- Artificial intelligence.
- Computer engineering.
- Computer networks.
- Computer and Information Systems Applications.
- Computer Vision.
- User Interfaces and Human Computer Interaction.
- Computer Graphics.
- Artificial Intelligence.
- Computer Engineering and Networks.
- Local Subjects:
- Computer and Information Systems Applications.
- Computer Vision.
- User Interfaces and Human Computer Interaction.
- Computer Graphics.
- Artificial Intelligence.
- Computer Engineering and Networks.
- Physical Description:
- 1 online resource (XV, 587 pages) : 384 illustrations, 274 illustrations in color.
- Edition:
- 1st ed. 2019.
- Contained In:
- Springer Nature eBook
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2019.
- System Details:
- text file PDF
- Summary:
- This book constitutes the refereed proceedings of the 36th Computer Graphics International Conference, CGI 2019, held in Calgary, AB, Canada, in June 2019. The 30 revised full papers presented together with 28 short papers were carefully reviewed and selected from 231 submissions. The papers address topics such as: 3D reconstruction and rendering, virtual reality and augmented reality, computer animation, geometric modelling, geometric computing, shape and surface modelling, visual analytics, image processing, pattern recognition, motion planning, gait and activity biometric recognition, machine learning for graphics and applications in security, smart electronics, autonomous navigation systems, robotics, geographical information systems, and medicine and art.
- Contents:
- 3D Reconstruction and Rendering
- Virtual Reality and Augmented Reality
- Computer Animation
- Geometric Modelling
- Geometric Computing
- Shape and Surface Modelling
- Visual Analytics
- Image Processing
- Pattern Recognition
- Motion Planning
- Gait and Activity Biometric Recognition
- Machine Learning for Graphics and Applications in Security
- Smart Electronics
- Autonomous Navigation Systems
- Robotics
- Geographical Information Systems
- Medicine and Art.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-030-22514-8
- 9783030225148
- Access Restriction:
- Restricted for use by site license.
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.