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Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments : 6th International Conference, VAMR 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part I / edited by Randall Shumaker, Lackey Stephanie.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Shumaker, Randall, Editor.
Stephanie, Lackey., Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 8525
Information Systems and Applications, incl. Internet/Web, and HCI ; 8525
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Interactive multimedia.
Multimedia systems.
Computers and civilization.
Artificial intelligence.
Application software.
User Interfaces and Human Computer Interaction.
Media Design.
Computers and Society.
Artificial Intelligence.
Computer and Information Systems Applications.
Local Subjects:
User Interfaces and Human Computer Interaction.
Media Design.
Computers and Society.
Artificial Intelligence.
Computer and Information Systems Applications.
Physical Description:
1 online resource (XXVIII, 432 pages) : 190 illustrations
Edition:
1st ed. 2014.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2014.
System Details:
text file PDF
Summary:
The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 39 papers included in this volume are organized in the following topical sections: interaction devices, displays and techniques in VAMR; designing virtual and augmented environments; avatars and virtual characters; developing virtual and augmented environments.
Contents:
Classification of Interaction Techniques in the 3D Virtual Environment on Mobile Devices
Multimodal Interfaces and Sensory Fusion in VR for Social Interactions
Multi-Modal Interaction System to Tactile Perception
Principles of Dynamic Display Aiding Presence in Mixed Reality Space Design
Combining Multi-Sensory Stimuli in Virtual Worlds
A Progress Report
R-V Dynamics Illusion : Psychophysical Influence on Sense of Weight by Mixed-Reality Visual Stimulation of Moving Objects
Expansion of the Free Form Projection Display Using a Hand-Held Projector
Study of an Interactive and Total Immersive Device with a Personal 3D Viewer and its Effects on the Explicit Long-term Memories of the Subjects
Simulation Research on Virtual Movement Based on Kinect
A Natural User Interface for Navigating in Organized 3D Virtual Requirements for Virtualization of AR Displays within VR Environments
Robot Behavior for Enhanced Human Performance and Workload
Subjective-Situational Study of Presence
Development of a Squad Level Vocabulary for Human-Robot Interaction
Towards an Interaction Concept for Efficient Control of Cyber-physical Systems
3D Design for Augmented Reality
Don't Walk into Walls: Creating and Visualizing Consensus Realities for Next Generation Videoconferencing
Transparency in a Human-Machine Context: Approaches for Fostering Shared Awareness/Intent
Delegation and Transparency: Coordinating Interactions So Information Exchange is No Surprise
Trust and Consequences: A Visual Perspective
Choosing a Selection Technique for a Virtual Augmented
Virtual Humans for Interpersonal and Communication Skills.
Other Format:
Printed edition:
ISBN:
978-3-319-07458-0
9783319074580
Access Restriction:
Restricted for use by site license.

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