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Smart Graphics : 12th International Symposium, SG 2014, Taipei, Taiwan, August 27-29, 2014, Proceedings / edited by Marc Christie, Tsai-Yen Li.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Christie, Marc, Editor.
Li, Tsai-Yen, Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Image processing, computer vision, pattern recognition, and graphics ; SL 6, 8698
Image Processing, Computer Vision, Pattern Recognition, and Graphics ; 8698
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Digital humanities.
Image processing-Digital techniques.
Computer vision.
Application software.
Computer simulation.
Arts.
User Interfaces and Human Computer Interaction.
Digital Humanities.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer and Information Systems Applications.
Computer Modelling.
Local Subjects:
User Interfaces and Human Computer Interaction.
Digital Humanities.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Computer and Information Systems Applications.
Computer Modelling.
Arts.
Physical Description:
1 online resource (X, 183 pages) : 120 illustrations
Edition:
1st ed. 2014.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2014.
System Details:
text file PDF
Summary:
This book constitutes the proceedings of the 12th International Symposium on Smart Graphics, SG 2014, held in Taipei, Taiwan, in August 2014. The 14 full and 4 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized in topical sections named: data visualization; sketching and multi-touch interaction; aesthetics and smart tools for artists; smart tools for 3D contents; and posters.
Contents:
Data Visualization
Storytelling via Navigation: A Novel Approach to Animation for Scientific Visualization
A Deep Dive into Decades of Baseball's Recorded Statistics
Sketching and Multi-Touch Interaction
A Sketch-Based Generation System for Oriental Cloud Pattern Design
D-Sweep: Using Profile Snapping for 3D Object Extraction from Single Image
Fixit: A 3D Jigsaw Puzzle Game Using Multi-touch Gestures
Towards an Intelligent Framework for Pressure-Based 3D Curve Drawing
Aesthetics and Smart Tools for Artists Analysis of Visual Elements in Logo Design
Controllable and Real-Time Reproducible Perlin Noise
Emotional Line: Showing Emotions through the Sharpness, Height, Width and Speed of a Series of Concatenated Digital Shifting Curves
Application Friendly Voxelization on GPU by Geometry Splitting
Smart Tools for 3D Contents
A Pattern-Based Tool for Creating Virtual Cinematography in Interactive Storytelling
Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments
A New Way to Model Physics-Based Topology Transformations: Splitting MAT
3D Artistic Face Transformation with Identity Preservation
Posters
Real Time Visualization of Large Data Using Clustered Projections
Crowdsourcing 3D Motion Reconstruction
Understanding Which Graph Depictions Are Best for Viewers
A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process.
Other Format:
Printed edition:
ISBN:
978-3-319-11650-1
9783319116501
Access Restriction:
Restricted for use by site license.

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