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Human-Computer Interaction. Multimodal and Natural Interaction : Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part II / edited by Masaaki Kurosu.

SpringerLink Books Computer Science (2011-2024) Available online

SpringerLink Books Computer Science (2011-2024)
Format:
Book
Contributor:
Kurosu, Masaaki., Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 12182
Information Systems and Applications, incl. Internet/Web, and HCI ; 12182
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Artificial intelligence.
Computers, Special purpose.
Software engineering.
Computer vision.
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Special Purpose and Application-Based Systems.
Software Engineering.
Computer Vision.
Local Subjects:
User Interfaces and Human Computer Interaction.
Artificial Intelligence.
Special Purpose and Application-Based Systems.
Software Engineering.
Computer Vision.
Physical Description:
1 online resource (XXI, 735 pages) : 341 illustrations, 246 illustrations in color.
Edition:
1st ed. 2020.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2020.
System Details:
text file PDF
Summary:
The three-volume set LNCS 12181, 12182, and 12183 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 22nd International Conference on Human-Computer Interaction, HCII 2020, which took place in Copenhagen, Denmark, in July 2020.* A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 145 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design theory, methods and practice in HCI; understanding users; usability, user experience and quality; and images, visualization and aesthetics in HCI. Part II: gesture-based interaction; speech, voice, conversation and emotions; multimodal interaction; and human robot interaction. Part III: HCI for well-being and Eudaimonia; learning, culture and creativity; human values, ethics, transparency and trust; and HCI in complex environments. *The conference was held virtually due to the COVID-19 pandemic.
Contents:
Gesture-based Interaction
A Human-centered Approach to Designing Gestures for Natural User Interfaces
Comparing a Mouse and a Free Hand Gesture Interaction Technique for 3D Object Manipulation
Research on Gesture Interaction Design for Home Control Intelligent Terminals
A Comparative Study of Hand Gesture Recognition Devices for Games
The Social Acceptability of Peripheral Interaction with 3D Gestures in a Simulated Setting
Research of Interactive Gesture Usability of Navigation Application Based on Intuitive Interaction
Gesture-based interaction: Visual gesture mapping
The Potential of Gesture-Based Interaction
Detecting Gestures through a Gesture-Based Interface to Teach Introductory Programming Concepts
A Mouth Gesture Interface Featuring a Mutual-Capacitance Sensor Embedded in a Surgical Mask
Speech, Voice, Conversation and Emotions
The Effects of Body Gestures and Gender on Viewer's Perception of Animated Pedagogical Agent's Emotions
Integrating Language and Emotion Features for Multilingual Speech Emotion Recognition
A new approach to measure user experience with voice-controlled intelligent assistants: A pilot study
Comparing the user preferences towards emotional voice interaction applied on different devices: An empirical study
Research on Interaction Design of Artificial Intelligence Mock Interview Application Based on Goal-directed Design Theory
The Effect of Personal Pronouns on Users' Emotional Experience in Voice Interaction
The Effect of Naturalness of Voice and Empathic Responses on Enjoyment, Attitudes and Motivation for Interacting with a Voice User Interface
Impression Detection and Management Using an Embodied Conversational Agent
Expectation and Reaction as Intention for Conversation System
Augmented Tension Detection in Communication: Insights from Prosodic and Content Features
How to Design the Expression Ways of Conversational Agents Based on Affective Experience
Deep Learning-based Emotion Recognition from Real-Time Videos
Multimodal Interaction
Designing An AI-Companion to Support the Driver in Highly Autonomous Cars
SilverCodes: Thin, Flexible, and Single-Line Connected Identifiers Inputted by Swiping with a Finger
A Defocus Based Novel Keyboard Design
Affective Haptics and Multimodal Experiments Research
Recent Multimodal Communication Methodologies in Phonology, Vision, and Touch
A Framework of Input Devices to Support Designing Composite Wearable Computers
Introducing Mobile Device-Based Interactions to Users: An Investigation of Onboarding Tutorials
Multimodal Analysis of Preschool Children's Embodied Interaction with a Tangible Programming Environment
Identification Method of Digits for Expanding Touchpad Input-. FingerTalkie: Designing A Low-cost Finger-worn Device for Interactive Audio Labeling of Tactile Diagrams
A Virtual Mouse Interface for Supporting Multi-User Interactions
Floating Hierarchical Menus for Swipe-based Navigation on Touchscreen Mobile Devices
Touch Position Detection on the Front of Face Using Passive High-functional RFID Tag with Magnetic Sensor
Human Robot Interaction
One-hand Controller for Human-Drone Interaction - a Human-centered Prototype Development
Sexual Robots: the Social-Relational Approach and the Concept of Subjective Reference
Theses on the Future Design of Human-Robot Collaboration
Trust on Service Robots: A Pilot Study on the Influence of Eyes in Humanoid Robots during a VR Emergency Egress
Modelling the Collaboration of a Patient and an Assisting Humanoid Robot during Training Tasks
Multi-Human Management of Robotic Swarms
The Current Status and Challenges in Augmented-Reality Navigation System for Robot-Assisted Laparoscopic Partial Nephrectomy
Database Semantics for Talking Autonomous Robots
Emotion Synchronization Method for Robot Facial Expression
Human-Robot Interaction in Health Care: Focus on Human Factors
Evaluating a Mouse-based and a Tangible Interface Used for Operator Intervention on two Autonomous Robots
On positive effect on humans by poor operability of robot
Human-Drone Interaction: Using Pointing Gesture to Define a Target Object
Enhancing Drone Pilots' Engagement Through a Brain-Computer Interface
The Effects of Different Robot Trajectories on Situational Awareness in Human-Robot Collaboration.
Other Format:
Printed edition:
ISBN:
978-3-030-49062-1
9783030490621
Access Restriction:
Restricted for use by site license.

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