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Emerging Technologies for Education : 4th International Symposium, SETE 2019, Held in Conjunction with ICWL 2019, Magdeburg, Germany, September 23-25, 2019, Revised Selected Papers / edited by Elvira Popescu, Tianyong Hao, Ting-Chia Hsu, Haoran Xie, Marco Temperini, Wei Chen.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Popescu, Elvira., Editor.
Hao, Tianyong, Editor.
Hsu, Ting-Chia, Editor.
Xie, Haoran, Editor.
Temperini, M. (Marco), Editor.
Chen, Wei, Editor.
SpringerLink (Online service)
Series:
Computer Science (SpringerNature-11645)
LNCS sublibrary. Information systems and applications, incl. Internet/Web, and HCI ; SL 3, 11984
Information Systems and Applications, incl. Internet/Web, and HCI ; 11984
Language:
English
Subjects (All):
Application software.
Education-Data processing.
Social sciences-Data processing.
Artificial intelligence.
User interfaces (Computer systems).
Human-computer interaction.
Computer and Information Systems Applications.
Computers and Education.
Computer Application in Social and Behavioral Sciences.
Artificial Intelligence.
User Interfaces and Human Computer Interaction.
Local Subjects:
Computer and Information Systems Applications.
Computers and Education.
Computer Application in Social and Behavioral Sciences.
Artificial Intelligence.
User Interfaces and Human Computer Interaction.
Physical Description:
1 online resource (XIV, 380 pages) : 100 illustrations, 69 illustrations in color.
Edition:
1st ed. 2020.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2020.
System Details:
text file PDF
Summary:
This book constitutes the thoroughly refereed post-workshop proceedings of the 4th International Symposium, SETE 2019, held in conjunction with ICWL 2019, in Magdeburg, Germany, in September 2019. The 10 full and 6 short papers presented together with 24 papers from 5 workshops were carefully reviewed and selected from 34 submissions. The papers cover the latest findings in various areas, such as: virtual reality and game-based learning; learning analytics; K-12 education; language learning; design, model and implementation of e-learning platforms and tools; digitalization and industry 4.0; pedagogical issues, practice and experience sharing.
Contents:
Emerging Technologies for Education
A case study on how Greek teachers make use of Big Data Analytics in K-12 education
Applying the Teach-back Method and Mobile Technology to Support Elementary Students' Mathematics Problem-solving Strategies
EFL writing assessment: Peer assessment vs. Automated essay scoring
Dimensions of Learning Organization in Relation to Learning Time - Cross-sectional Study at Secondary Schools from the Czech Republic
How Much Is Online Community Engaged in Learning Content? Case of World Top Universities' A Facebook
HandLeVR: Action-oriented Learning in a VR Painting Simulator
Reflection of HCI in Foreign Language Teaching
Expert-Oriented Digitalization of University Processes
Itinerant Virtual Museum: An Innovate Technique to Learn Ancient History
Influence of the type of organizations on their readiness for implementing Industry 4.0
Semantic Competency Directory for Constructive Alignment in Digital Learning Designs and Systems
Education Needs in Context of Migration and Industry 4.0 in Selected EU Countries
Students' Language Needs Analysis as a Motivation Mover - Czech and Taiwanese Case Study
Uncovering the potential of the Google Search Engine for L2 learning and L2 translator training
The effect of gamification in user satisfaction, the approval rate and academic performance
Topic Detection for Online Course Feedback using LDA
SPeL (Social and Personal Computing for Web-Supported Learning Communities)
An educational model for integrating game-based and problem-based learning in data-driven flipped classrooms
Distributed student team work in challenge-based Innovation and Entrepreneurship (I&E) course
Semantic Recommendations and Topic Modeling based on the Chronology of Romanian Literary Life
A web-based platform for building PBL competences among students
Reconstructing Scanned Documents for Full-text Indexing to Empower Digital Library Services
Curating educational resources for homework management: a support Prototype
UMLL (User Modeling and Language Learning)
The Analysis of Worldwide Research on Artificial Intelligence Assisted User Modeling
Analyzing the Influence of Academic Papers Based on Improved PageRank
A Systematic Review of Frameworks for Coding Towards Classroom Dialogue
Application of Parallel Corpus to Teaching Style and Translation
The Design and Application of An Web-based Online Examination System
A Text Mining Application in Operation Management Course Teaching
Leveraging Neural Network for Online Learning Performance Prediction and Learning Suggestion
An Empirical Study of Corpus-based Translation Teaching in Higher Vocational Colleges in China
Species Assignment for Gene Normalization through Exploring the Structure of Full Length Article
ETLTL (Educational Technology for Language and Translation Learning)
Blended Learning Approach in English Language Teaching - Its Benefits, Challenges, and Perspectives
Investigating Students' Use of a Social Annotation Tool in an English for Science and Technology Course
The Application of Deep Learning in Automated Essay Evaluation
A Teaching Experiment on a Knowledge-Network-Based Online Translation Learning Platform
Design of Discipline Information System for 'Foreign Language and Literature'
AIE-TRST (Artificial Intelligence in Education - Teacher's Role for Student-Centered Teaching)
Simplifying the validation and application of games with Simva
The robot in the classroom: A review of a robot role
ISTIL ('I Search Therefore I Learn')
Reordering Search Results to Support Learning
How do search engines shape reality? Preliminary insights from a learning experience.
Other Format:
Printed edition:
ISBN:
978-3-030-38778-5
9783030387785
Access Restriction:
Restricted for use by site license.

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