1 option
Reinventing virtual events : how to turn ghost webinars into hybrid go-to-market simulations that drive explosive attendance / Justin Michael, Julia Nimchinski.
- Format:
- Book
- Author/Creator:
- Michael, Justin, author.
- Nimchinski, Julia, author.
- Language:
- English
- Subjects (All):
- Teleconferencing.
- Business meetings.
- Special events--Planning.
- Special events.
- Physical Description:
- 1 online resource (291 pages) : illustrations
- Place of Publication:
- Hoboken, New Jersey : John Wiley & Sons, [2023]
- Summary:
- "GTM Games creates hybrid events that are compelling and use innovative techniques like mash-ups and role reversals. It's invite only and membership based. This book will be a playbook on how to revamp and innovate with virtual events by an in-demand company making waves in this space. Julia invented Go-To-Market cross-training, and it started a movement. Professionals traded roles and lives in interactive drills vs. flat webinar panels. The NTS pyramid of learning speaks to 90% retention when participants coach and teach each other in a real-world scenario vs. the prevailing status net flicks. At any moment, an audience member could be dropped into the drills. Competitors pitched sponsors. Venture Capitalists made cameos. Justin and Julia experimented with hybrid event structures that had never been seen before. The authors plan to share a blueprint of these secrets, strategies, and tactics exclusively in this playbook. This revolutionary book is not just a modern event manual being touted by some corporations to sell you software. They will reveal their secrets to generate one of the most commercially successful online series. The authors have already generated support and revenue from billion-dollar unicorns as sponsors (Outreach, ZoomInfo, Gong, Drift, 6sense) and featured bestselling authors with millions in book sales and audience. Examples include Oren Klaff (Pitch Anything), Latane̹ Conant, Aaron Ross (Predictable Revenue), Alice Heiman, Andy Paul (Real-Time Selling), and Mike Bosworth (Solution Selling)."-- Provided by publisher.
- Contents:
- Cover
- Title Page
- Copyright Page
- Contents
- Foreword By Mary Shea, Ph.D.
- Foreword By Seth Marrs
- Foreword By Mike Bosworth
- Introduction: It's Time to Reinvent Virtual Events by Making Them Customer-Centric
- Curiosity Is the Currency of the Modern Event Flywheel
- Section 1 Inception: Design, Build, and Execute
- Chapter 1 How to Measure Event Effectiveness: Pipeline Generated versus Marketing Qualified Leads (MQLs)
- Chapter 2 Finding Event-Market Fit (EMF)
- Old way. (direct)
- New way. (indirect)
- New KPIs for Account-Based Marketing and Sales
- Chapter 3 Targeting: Experimentation, Iteration, and Gamification
- "Be so good they can't ignore you."-Steve Martin
- Chapter 4 Shattering the Paradigm of Static
- Sample Drill-From Impossible to Inevitable
- SaaS company is looking to move up-market
- RevOps HIIT Challenge
- Chapter 5 Go-to-Market (GTM) Cross-Training Drills-Crowd Favorites
- No Pitch Contest
- Story Selling
- Personal Branding
- Metadata RevOps HIIT (High-Intensity Interval Training)
- Cold Calling
- Email Tear-Downs
- Negotiation-Not Voss
- Demo-lition
- Chapter 6 Creating Hybrid Models That Pull in Audiences
- Chapter 7 Why Dynamic Environments Foster Learning and Retention
- Chapter 8 Choosing and Preparing Your Speakers
- Chapter 9 G.A.M.E.S.™: A Powerful Formula for Nailing a Customer-Centric Event (CCE)
- Game Ideas
- Chapter 10 How to Pull Off a Stellar Virtual Event
- Chapter 11 Innovating Around the Curve
- Chapter 12 Becoming a Media-Trained Emcee
- Chapter 13 Cultivating a Disruptive Mindset-Be Patient
- This Could Take a While
- Chapter 14 Low Budget to High Production
- Chapter 15 Tech Stack for Modern Virtual Events
- Considerations:
- The "Essential Event Stack"
- Section 2 Promotion, Amplification, and Monetization
- Chapter 16 The Art of Branding Events.
- Chapter 17 Build the Buzz Vortex
- Become Your Industry Focal Point
- Here's the New Model That Is "Customer-Led"
- Consistency, Perceived Exclusivity, Scarcity
- Chapter 18 Dark Social Community Building: Hub-and-Spoke Formula for Public Relations
- Chapter 19 WRKSHP™ Framework: Define the Big Problem That You Solve
- Chapter 20 Marketing in a Sales Way/Selling in a Marketing Way
- On Intelligent Discovery to Align Sales and Marketing
- Chapter 21 Booking Post-Event Meetings with Strategic Unconventionality
- Pattern Interrupts
- Application: Outbound Emails + Cold Calls
- Examples: Time-Tested Tactics
- Meetings, Meetings, Meetings
- Chapter 22 Customer-Centric Outbound (Oops, Sales Time!)
- Sequence DESIGN-Howto Build and Architect Conversions
- Comms and Heuristics
- Heuristics (Mental Shortcuts) Examples:
- Hyper-Personalization Theory
- Cold-Calling Mastery
- Handling Objections
- Tailored Voicemails and Video Drops
- Interactive Video Prospecting
- Visual Prospecting-Venns
- Contact Marketing
- Political Selling
- Qualification Frameworks
- The Anchor
- Higher-RiskOutreach Methods
- Chapter 23 Methods for Sophisticated Outreach
- Inherent Power Dynamics
- Sophisticated Call Anatomy
- Alphas and Betas
- Powershifting-Social Aikido/Social Tai-chi
- Mastering Political Factors
- Symptoms versus Problems
- Breaking the Fourth Wall
- Mindset
- Advanced Phone Strategies
- Voicemails
- Generic Is the Enemy of Effective Event Follow-Up
- Whom to Call
- Trade Secrets
- Self-Actualized Prospects
- Section 3 Customer-Led Everything
- Chapter 24 Customer-Led Acquisition/Activation
- Customer-Led Growth and Selling
- Chapter 25 Customer-Led Engagement
- Chapter 26 Customer-Led Retention/Expansion
- Section 4 Lessons from 100 GTM Events x 100 GTM Leaders.
- Chapter 27 Revenue Operations (RevOps) Consolidation-Outreach
- GTM Lessons
- Key Quotes
- Chapter 28 Product-Led Growth (PLG) Game-Formative Ventures
- Chapter 29 Tech Stack Optimization Game-Sonar
- Event marketing takeaways:
- Chapter 30 Questioning Frameworks Game-Costanoa Ventures
- Insightful Quotes
- Chapter 31 Merger and Acquisition (M&
- A) GTM Game-CoachCRM
- Chapter 32 GTM Playbook Scenario-Redpoint Ventures
- Chapter 33 GTM Pillars Challenge-Edison Partners
- Quotes and Insights
- Chapter 34 Disruption and Product-Market Fit (PMF)-U+
- Section 5 Recession-Proofing Your Event Vision
- Chapter 35 The Future of Events in a Socially Distant World
- Customer Experience Is the New Marketing/Salesperson
- The Best Communities Happen When Your Users Build the Community with You
- Chapter 36 Making Virtual Event Promotions Soar in a Down Economy
- Customer-Centricity
- Chapter 37 Bulletproof Lead Generation Year-Round
- Chapter 38 Ecosystem-Driven Events
- Chapter 39 Pivoting Your GTM in Recession with Events
- Chapter 40 Reinventing Your Reinventions
- What Do You Do When Things Go Wrong?
- Chapter 41 What's the Future of Events?
- Fine
- Customers Are at the Top of the Reverse Pyramid of Servant Leadership
- Appendix I: WRKSHP™ Examples
- FLYYT-X
- Challenge
- #hypcccycld
- Salesborgs
- Appendix II: Go-to-Market (GTM) Templates
- Checklist to Hold a Customer-Centric Event (CCE)
- SPEARS: Hyper-Short Emails
- Cold Call Follow-Up Framework
- ROUTE-RUIN-MULTIPLY™ (abridged for events)
- Tailored for Event Follow-Up:
- RRM-Cold Call Framework (full script)
- ROUTE-RUIN-MULTIPLY
- ROUTE-RUIN-RIP (RRR)
- Personalization Stacking.
- TONE: DMV Approach + Air Traffic Control
- What's This About?
- Caution
- Signs You've Done This Method Right
- Classic Cold Call Way
- New Way
- Rules
- Venn Diagram Templates
- Acknowledgments
- Index
- EULA.
- Notes:
- Includes index.
- Includes bibliographical references and index.
- Description based on print version record.
- Other Format:
- Print version: Michael, Justin Reinventing Virtual Events
- ISBN:
- 9781394159260
- 1394159269
- 9781394159277
- 1394159277
- OCLC:
- 1344494441
The Penn Libraries is committed to describing library materials using current, accurate, and responsible language. If you discover outdated or inaccurate language, please fill out this feedback form to report it and suggest alternative language.