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General-Purpose Graphics Processor Architectures / by Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers.

Springer Nature Synthesis Collection of Technology Collection 8 Available online

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Format:
Book
Author/Creator:
Aamodt, Tor M., Author.
Fung, Wilson Wai Lun., Author.
Rogers, Timothy G., Author.
Series:
Synthesis Lectures on Computer Architecture, 1935-3243
Language:
English
Subjects (All):
Electronic circuits.
Microprocessors.
Computer architecture.
Electronic Circuits and Systems.
Processor Architectures.
Local Subjects:
Electronic Circuits and Systems.
Processor Architectures.
Physical Description:
1 online resource (XVIII, 122 p.)
Edition:
1st ed. 2018.
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2018.
Summary:
Originally developed to support video games, graphics processor units (GPUs) are now increasingly used for general-purpose (non-graphics) applications ranging from machine learning to mining of cryptographic currencies. GPUs can achieve improved performance and efficiency versus central processing units (CPUs) by dedicating a larger fraction of hardware resources to computation. In addition, their general-purpose programmability makes contemporary GPUs appealing to software developers in comparison to domain-specific accelerators. This book provides an introduction to those interested in studying the architecture of GPUs that support general-purpose computing. It collects together information currently only found among a wide range of disparate sources. The authors led development of the GPGPU-Sim simulator widely used in academic research on GPU architectures. The first chapter of this book describes the basic hardware structure of GPUs and provides a brief overview of their history. Chapter 2 provides a summary of GPU programming models relevant to the rest of the book. Chapter 3 explores the architecture of GPU compute cores. Chapter 4 explores the architecture of the GPU memory system. After describing the architecture of existing systems, Chapters 3 and 4 provide an overview of related research. Chapter 5 summarizes cross-cutting research impacting both the compute core and memory system. This book should provide a valuable resource for those wishing to understand the architecture of graphics processor units (GPUs) used for acceleration of general-purpose applications and to those who want to obtain an introduction to the rapidly growing body of research exploring how to improve the architecture of these GPUs.
Contents:
Preface
Acknowledgments
Introduction
Programming Model
The SIMT Core: Instruction and Register Data Flow
Memory System
Crosscutting Research on GPU Computing Architectures
Bibliography
Authors' Biographies.
ISBN:
9783031017599
3031017595

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