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Learner-Centered Design of Computing Education : Research on Computing for Everyone / by Mark Guzdial.

Springer Nature Synthesis Collection of Technology Collection 6 Available online

Springer Nature Synthesis Collection of Technology Collection 6
Format:
Book
Author/Creator:
GUZDIAL, MARK., Author.
Series:
Synthesis Lectures on Human-Centered Informatics, 1946-7699
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
User Interfaces and Human Computer Interaction.
Local Subjects:
User Interfaces and Human Computer Interaction.
Physical Description:
1 online resource (XVIII, 147 p.)
Edition:
1st ed. 2016.
Place of Publication:
Cham : Springer International Publishing : Imprint: Springer, 2016.
Summary:
Computing education is in enormous demand. Many students (both children and adult) are realizing that they will need programming in the future. This book presents the argument that they are not all going to use programming in the same way and for the same purposes. What do we mean when we talk about teaching everyone to program? When we target a broad audience, should we have the same goals as computer science education for professional software developers? How do we design computing education that works for everyone? This book proposes use of a learner-centered design approach to create computing education for a broad audience. It considers several reasons for teaching computing to everyone and how the different reasons lead to different choices about learning goals and teaching methods. The book reviews the history of the idea that programming isn't just for the professional software developer. It uses research studies on teaching computing in liberal arts programs, to graphic designers, to high school teachers, in order to explore the idea that computer science for everyone requires us to re-think how we teach and what we teach. The conclusion describes how we might create computing education for everyone.
Contents:
Preface
Acknowledgments
What Does Computing for Everyone Mean?
The Challenges of Learning Programming
Computational Thinking and Using Programming to Learn
Media Computation and Contextualized Computing Education
Adults as Computing Learners
Learner-Centered Computing Education for Computer Science Majors
Steps Toward Computing for Everyone
Bibliography
Author's Biography
Index .
ISBN:
9783031022166
3031022165

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