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The rules of programming : how to write better code / Chris Zimmerman.

O'Reilly Online Learning: Academic/Public Library Edition Available online

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Format:
Book
Author/Creator:
Zimmerman, Chris, author.
Language:
English
Subjects (All):
Computer programming.
Physical Description:
1 online resource (xiii, 327 pages) : illustrations
Place of Publication:
Sebastopol, CA : O'Reilly Media, Inc., [2023]
Summary:
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of 21 pragmatic rules, each presented in a standalone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers. Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code. This practical guide also helps managers looking for ways to train new team members.
Notes:
OCLC-licensed vendor bibliographic record.
ISBN:
9781098133108
1098133102
OCLC:
1354541198

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