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Computer-Human Interaction Research and Applications : 4th International Conference, CHIRA 2020, Virtual Event, November 5-6, 2020, Revised Selected Papers / edited by Andreas Holzinger, Hugo Plácido Silva, Markus Helfert, Larry Constantine.

SpringerLink Books Computer Science (2011-2024) Available online

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Format:
Book
Contributor:
Holzinger, Andreas, Editor.
Silva, Hugo Plácido., Editor.
Helfert, Markus, Editor.
Constantine, Larry., Editor.
SpringerLink (Online service)
Series:
Communications in computer and information science 1865-0937 ; 1609
Communications in Computer and Information Science, 1865-0937 ; 1609
Language:
English
Subjects (All):
User interfaces (Computer systems).
Human-computer interaction.
Computer engineering.
Computer networks.
Application software.
Artificial intelligence.
Image processing-Digital techniques.
Computer vision.
User Interfaces and Human Computer Interaction.
Computer Engineering and Networks.
Computer and Information Systems Applications.
Artificial Intelligence.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Local Subjects:
User Interfaces and Human Computer Interaction.
Computer Engineering and Networks.
Computer and Information Systems Applications.
Artificial Intelligence.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Physical Description:
1 online resource (XI, 157 pages) : 55 illustrations, 39 illustrations in color.
Edition:
1st edition 2022.
Contained In:
Springer Nature eBook
Place of Publication:
Cham : Springer Nature Switzerland : Imprint: Springer, 2022.
System Details:
text file PDF
Summary:
This book constitutes selected papers of the Fourth International Conference on Computer-Human Interaction Research and Applications, CHIRA 2020, held virtually, in November 2020. The 8 full papers presented in this book were carefully reviewed and selected from 44 submissions. The papers selected to be included in this book contribute to the understanding of relevant trends of current research on computer-human interaction, including Interaction design, human factors, entertainment, cognition, perception, user-friendly software and systems, pervasive technologies and interactive devices.
Contents:
Cognitive Control: Transitions in Control Modes under Different Level of Workload and fNIRS Sensitivity
Eyetracking Nutritional Behaviour and Choices
Reshaping Thinking for Shape-shifting Technology: Adapting a MAS Agent Design to Encourage User Engagement
Learning Tonal Harmony through Augmented Reality: Bridging the Gap between Music Embodiment and Digital Experiences
The Telerobot Contact Hypothesis
Boggle: An SSVEP-based BCI Web Browser
Exploring a Cognitive Interface to Support Trust and Acceptability of Future Users of Autonomous Vehicles
Visualizing Critical Objectives in Omnichannel Management through Mental Models: The Application of an Assortment Integration Context.
Other Format:
Printed edition:
ISBN:
9783031220159

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