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Practical autodesk AutoCAD 2023 and AutoCAD LT 2023 : a beginner's guide to 2D drafting and 3D modeling with autodesk AutoCAD / Jaiprakash Pandey and Yasser Shoukry.

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Format:
Book
Author/Creator:
Pandey, Jaiprakash, author.
Shoukry, Yasser, author.
Language:
English
Subjects (All):
AutoCAD.
Computer-aided design--Software.
Computer-aided design.
Computer graphics.
Three-dimensional modeling.
Physical Description:
1 online resource (674 pages)
Edition:
Second edition.
Place of Publication:
Birmingham, England : Packt Publishing Ltd., [2022]
Biography/History:
Pandey Jaiprakash: Jaiprakash Pandey is a certified Autodesk AutoCAD professional and a member of the Autodesk Expert Elite community. He has worked in the design, manufacturing, and training industries and primarily delivers training to corporate clients. He has extensive experience in delivering CAD training to clients from Fortune 500 companies, design consulting firms, government organizations, and the military. Jaiprakash lives in India and has also created online courses and CAD training material for colleges and online portals. His articles have appeared in many CADand engineering-related publications. Shoukry Yasser: Yasser Shoukry is an engineering professional with a master's degree in mechanical engineering. He lives in Egypt and has more than 10 years of experience in different fields. He has worked in the construction industry as an MEP engineer, participated as a CFD technical analyst in automotive R&D and building smoke management projects, and worked on 3D modeling projects for oil and gas companies. The countless hours of drafting and modeling spent on all of these projects have given him extensive knowledge and experience in using AutoCAD. Moreover, he has great experience in AutoCAD training as he has successfully published training courses for AutoCAD on different online learning platforms.
Summary:
AutoCAD is one of the most versatile software applications for architectural and engineering designs and the most popular computer-aided design (CAD) platform for 2D drafting and 3D modeling. This hands-on 2nd edition guide will take you through everything you need to know to make the most out of this powerful tool, from a simple tour of the user interface to using advanced tools. Starting with basic drawing shapes and functions, you'll get to grips with the fundamentals of CAD designs. You'll then learn about effective drawing management using layers, dynamic blocks, and groups, and discover how to add annotations and plots like a professional. As you progress, the book will show you how to convert your 2D drawings into 3D models and shapes. You'll also discover advanced features, such as isometric drawings, drawing utilities for managing and recovering complex files, quantity surveying, and multidisciplinary drawing files using xRefs. Finally, you'll focus on rendering and visualizing your designs in AutoCAD. By the end of this book, you'll have developed a solid understanding of CAD principles and be able to work with AutoCAD software confidently to build impressive 2D and 3D creations.
Contents:
Cover
Title Page
Copyright and credits
Contributors
Table of Contents
Preface
Part 1: Introduction and 2D Drafting
An Introduction to AutoCAD
Technical requirements
AutoCAD for Mac and AutoCAD LT
Understanding the user interface
The application button
The quick access toolbar
The info bar
The ribbon area
The file tabs
The ViewCube and navigation bar
The selection cursor
The command line or palette
The user coordinate system
The layout tabs
The status bar toggles
Navigating in AutoCAD
Selecting and panning
Zooming in and out
Making selections
Setting units and limits
Setting units
Setting limits
Saving settings as a template
Saving a drawing file as DWG
Summary
Chapter 2: Basic Drawing Tools and Commands
Understanding the coordinate system
Cartesian coordinates
Polar coordinates
Using the Line command
Making lines with direct distance entry
Making lines using absolute coordinates
Using polar coordinates
Using relative coordinates
Making a drawing without coordinate values
Basic status bar modes
Using Dynamic Input
Using Ortho mode
Using polar tracking
Making a circle
Center, radius, and diameter
2-Point and 3-Point
Tan, Tan, Radius and Tan, Tan, Tan
Making an arc
Start, Center, End
Start, End, Radius
Center, Start, End
Making a rectangle
Making a rectangle using absolute coordinates
Making a rectangle using relative coordinates
Making a rectangle with Dynamic Input
Making a polygon
Inscribed and circumscribed polygons
Making our first polygon
Using the Move and Copy commands
Using the Rotate command
Simple Rotate
Rotate with Reference
Using the Fillet command
Using the Trim command
Using the Extend command
Summary.
Chapter 3: Learning about Modify Commands
Using Object Snaps
The Endpoint and Midpoint snaps
The Center snap
The Geometric Center snap
The Node snap
The Quadrant snap
The Intersection snap
The Extension snap
The Perpendicular snap
The Tangent snap
The Nearest snap
The Parallel snap
The Object Snap override
Object Snap Tracking
Making an ellipse
The Construction Line command
The Revision Cloud tool
The Rectangular Revision Cloud tool
The Polygonal Revision Cloud tool
The Freehand Revision Cloud tool
Working with regions
Point and point style
Working with Spline
Spline fit
Spline CV
More Modify commands
The Mirror command
The Offset command
The Scale command
The Chamfer command
The Join command
The Explode command
The Stretch command
Chapter 4: Working with Arrays and Reusable Objects
Using advanced status bar modes
Grid mode
Snap mode
Selection cycling
Making Arrays
The Rectangular Array
The Polar Array
The Path Array
Working with blocks
Making blocks
Inserting blocks
Modifying blocks
Redefining blocks
The Block Count feature
Working with groups
Creating groups
Using groups
Working with attributes
Making attributes
Understanding attribute modes
Making invisible attributes
Part 2: Customization, Collaboration, and Using Reusable Content
Chapter 5: Managing Drawings with Layers and Properties
Managing object properties
Adding a linetype
Adding transparency
Adding a lineweight
Adding color
Changing properties using the PROPERTIES palette
Using Match Properties
Modifying property types to match
Using inquiry commands
The Quick inquiry tool
The Distance inquiry tool
The Radius inquiry tool
The Angle inquiry tool.
The Area inquiry tool
Drawing management using layers
Using the LAYER PROPERTIES MANAGER palette
Using the quick access tools in the Layers panel
Chapter 6: Working with Hatches, Text, and Dimensions
Filling an area with hatches
Hatches with pick points
Hatches with the Select option
Hatch color
Hatch transparency
Hatch angle
Set Origin
Associative hatches
Gap tolerance
Creating color gradients
Adding text to the drawing
Creating a text style
Adding Multiline text
Adding single-line text
Working with dimensions
Making a dimension style
Adding dimensions
Understanding the Dimension tool
The Continue dimension tool
The Baseline dimension tool
Modifying dimensions
Using alternate units in dimensions
Adding tolerances
Working with multileaders
Creating a multileader style
Adding a multileader
Chapter 7: Tables and Isometric Drawings
Working with AutoCAD tables
Making a table in AutoCAD
Specify window table option
Modifying tables
Making a sample table
Adding data to a sample table
Exporting tables in Excel format
Importing an Excel table into AutoCAD
Working with the table style manager
Working with data links
Understanding fields
Making isometric drawings
Preparing a workspace for isometric drawing
Making the drawing
Chapter 8: Customization Tools
Making custom linetypes
Making a simple linetype using the Make Linetype Express tool
Making complex linetypes using Express tools
Making linetypes using code
Making custom Hatches patterns
Customizing the user interface
Making a custom panel
Making user interface changes
Using Design Center
Inserting blocks from Design Center
Inserting named objects from other drawings
Using tool palettes.
Inserting blocks from a tool palette
Adding custom blocks to tool palettes
Working with complex polylines and splines
Complex polylines
Editing polylines
Complex splines
Chapter 9: External References and Dynamic Blocks
Working with External References
Inserting XRefs
The Attach External Reference window's options
The External Reference tab
The EXTERNAL REFERENCES palette
Using eTransmit for XRefs
Working with dynamic blocks
Making a dynamic block using parameters and actions
Cleaning and fixing drawing issues
Using PURGE to clean drawings
Using OVERKILL to clean drawings
Using the AUDIT command
Using the RECOVER command
Part 3: 3D Modeling
Chapter 10: Introduction to 3D Modeling
3D modeling workspaces
Introduction to workspaces
Exploring the 3D Basics workspace
Exploring the 3D Modeling workspace
Navigation and switching views
Basic navigation
The ViewCube
Preset views
Creating a custom-named view
Adjusting visual styles
Preset visual styles
Adjusting visual style settings
Configuring multiple viewports
Exploring UCS
The appearance of the UCS icon
Rotating the UCS
Translating the UCS
Aligning the UCS with objects
Creating a UCS by specifying points
Saving the modified UCS
Dynamic UCS functions
Chapter 11: Creating Primitive 3D Shapes
Creating boxes
Center option for Box
Cube option for Box
Creating cylinders
3P and 2P cylinder options
Ttr cylinder option
Elliptical option
Creating cones
Creating spheres
Creating pyramids
Creating wedges
Center option of a wedge
Creating a torus
Creating a polysolid
Chapter 12: Conversion between 2D and 3D
Using the Extrude command
Using the Revolve command.
Using the Sweep command
Using the Loft command
Using the Presspull command
Using the Flatshot command
Using the Section Plane tool
Chapter 13: Modifying 3D Objects
Exploring basic modify commands
Using 2D modify commands with 3D objects
Using the 3D Gizmo tool
Using Boolean operations
Using the union command
Using the subtract command
Using the intersect command
Working with solid editing commands
Using the separate command
Using the shell command
Using the slice command
Using the Thicken command
Working with face editing commands
Using the taper faces command
Using the extrude faces command
Using the offset faces command
Working with edge editing commands
Using the FILLETEDGE command
Using the chamfer edge command
Chapter 14: Paper Space Layouts and Printing
Understanding the paper space
Introduction to paper space
Exploring the layout tab
Setting up the paper space tabs
Creating viewports and title blocks
Creating rectangular viewports
Adjusting the viewport settings
Creating orthographic and isometric views for a three-dimensional model
Creating viewports with general shapes
Creating a title block
Examples of creating and setting layout tabs and viewports
Understanding the printing process
Starting the print command
Choosing what to print
Using plot styles
Examples of using the Plot Style Table Editor
Chapter 15: Rendering and Presentation
Setting the lighting of a scene
Lighting intensity units
Creating a Point light source
Creating a Spotlight source
Creating a Distant light source
Weblight source
Sun lighting
Displaying shadows
Applying and viewing materials
Setting the visual style to display materials
Exploring the Materials Browser.
Applying materials to objects.
Notes:
Includes index.
Includes bibliographical references and index.
Description based on print version record.
ISBN:
9781801817455
1801817456
OCLC:
1349459468

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