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Videogame Sciences and Arts : 12th International Conference, VJ 2020, Mirandela, Portugal, November 26-28, 2020, Revised Selected Papers / edited by Inês Barbedo, Bárbara Barroso, Beatriz Legerén, Licínio Roque, João Paulo Sousa.
- Format:
- Book
- Series:
- Computer Science (SpringerNature-11645)
- Communications in computer and information science 1865-0937 ; 1531
- Communications in Computer and Information Science, 1865-0937 ; 1531
- Language:
- English
- Subjects (All):
- User interfaces (Computer systems).
- Human-computer interaction.
- Software engineering.
- Computer vision.
- Social sciences-Data processing.
- User Interfaces and Human Computer Interaction.
- Software Engineering.
- Computer Vision.
- Computer Application in Social and Behavioral Sciences.
- Local Subjects:
- User Interfaces and Human Computer Interaction.
- Software Engineering.
- Computer Vision.
- Computer Application in Social and Behavioral Sciences.
- Physical Description:
- 1 online resource (XII, 141 pages) : 47 illustrations, 32 illustrations in color.
- Edition:
- 1st ed. 2022.
- Contained In:
- Springer Nature eBook
- Place of Publication:
- Cham : Springer International Publishing : Imprint: Springer, 2022.
- System Details:
- text file PDF
- Summary:
- This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.* The 10 full papers presented were carefully reviewed and selected from 46 submissions. *The conference was held online due to the COVID-19 pandemic.
- Contents:
- Esports Sponsorships: The Double-Edged Sword Effect of Having a Very Vocal Audience
- Recent trends in the Portuguese video game industry: 2016-2020
- Video games specialized media in Basque language
- It's Crunch Time: Burnout, Job Demands and Job Resources in Game Developers
- Game Based Learning in Science Fiction
- Supporting the construction of game narratives using a toolkit to game design
- Reward-Mediated Individual and Altruistic Behavior
- Interviewing a Virtual Suspect: conversational game characters using Alexa
- SimpAI: Evolutionary Heuristics for the ColorShapeLinks Board Game Competition
- Reinforcement Learning in Tower Defense.
- Other Format:
- Printed edition:
- ISBN:
- 978-3-030-95305-8
- 9783030953058
- Access Restriction:
- Restricted for use by site license.
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